Who though that a hero with a bash that is completely un-punishable by any hero without a bash or a dodge light, can be feinted at the last second and can be relied on so heavily that the player doesn't need to initiate with a single attack was a good idea? This is why this game is dying so quickly.
Rather than fix the issues the game has, the pure foundation of the attacking system. You just make a hero with a bash and call it a day. No thought goes into improving bash based offence and it completely kills the game for me.
if they were that predictable he wouldn't be a S++ duelist.Originally Posted by nukeslayer1331 Go to original post
The only unpublishable (by most of the cast) that warden has is back dodge bash, everything else is punishable.
Also this is why the game dies so quickly you say even trough we still have the same numbers since marching fire 3k downtime 5k uptime, hell we even got a slight increase again and sometimes even reach 6k. (Something Most fighting/brawler games can only dream of)
You have to play for honor through Uplay so their numbers account for steam and epic games combined. Is there any way to verify that there is 6x the amount of players on console than PC? I find it hard to believeOriginally Posted by PapillonFlota Go to original post
It’s a known fact that Consoles have a lot more players than PC.Originally Posted by CanadianSoupMan Go to original post
Well the uplay related forums and people playing there said that 3 to 5 k , canadian, don't use steam currently as My PC broke . I find it possible.Originally Posted by CanadianSoupMan Go to original post
The ps4 has a counter online that varies a lot, they said for honor in ps4 has the biggest playerbase on all the platforms, in fact I put a conservative number, It appears to be bigger. In fact they are millions of accounts in there.
Xbox also without a doubt has a bigger player base currently than PC, but most counters just calculated from 5k to 15 k at much, homever is really difficult to obtain a exact number globally. I currently use Xbox one and only on ocassion My matchmaking is more than 2 minutes few times were more than 5 it seems the servers where at fault that days. Currently is 40 seconds.
Both platforms by logic have millions players more than PC for all games that can be multiplatform cause consoles are cheaper, easier to use and to market , being ps4 the most purchased platform for games in history I believe.