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  1. #11
    Originally Posted by IVIORTON Go to original post
    ***was, a great game*** until they placed a 2 at the end of the title and completely redid all game mechanics and how builds work. Not to mention the lack of PvPvE and the destruction of the Dark Zone into the "Zones". I haven't play in months and by looking at the twitch number today seems like many others have hopped off this boat.


    If you look at the decline of D1 to D2, do you really think that is the answer? Sorry I think they've forgotten what the loyal fans love about the original title and will never produce anything that had the long term playability of D1 again.
    The problem is even the loyal fans cant agree on what the game should be -

    Some love Underground, some hate it
    Some love Survival, some hate it
    Some loved the old Darkzone, some hated it (even as a concept)
    Some hated feeling "forced" into the DZ in the first place
    Some wanted raids, now others want Incursions back
    Some want strong skills, that can wipe out whole rooms in seconds, some hate that as it ruins the missons (and PVP) for them when they dont get to shoot anything.
    Some want strong SE but some PVP players dont.
    Some feel its too hard, some feel its too easy.
    Some want a grind (the "earn it" players), others can only play for 2 hours a week but still want godrolled gear.
    Some want hybrid builds back like the ones where you could have max armour, max weapon damage and max skills (which ultimately broke build diversity)
    Some want exclusive gear, locked behind their content of choice, others hate that.
    Some feel PvPvE/PVP is a total waste of resources, others feel its the core of the game.
    Some love raids, others feel they are a total waste of resources.
    Some want a deep and more complicated gearing system, others want it simple and streamlined.
    Some would have been happy with Div1.5 (building on it exactly as it was) others would have slammed that as being lazy.

    The devs are damned if they do and damned if they dont.
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  2. #12
    Zathras23's Avatar Senior Member
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    Originally Posted by retro1236 Go to original post
    any changes that makes it worthwhile to come back to or is it just still a great concept that is badly mistreated by the studio/devs?
    Any new real content announced besides scyscraper that was datamined months ago and raids? I don't care about seasons or apparel events.
    Nope. it's just the same boring, repetitive gameplay that you did 2 months ago.
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  3. #13
    Originally Posted by Brando_0070 Go to original post
    The problem is even the loyal fans cant agree on what the game should be -

    Some love Underground, some hate it
    Some love Survival, some hate it
    Some loved the old Darkzone, some hated it (even as a concept)
    Some hated feeling "forced" into the DZ in the first place
    Some wanted raids, now others want Incursions back
    Some want strong skills, that can wipe out whole rooms in seconds, some hate that as it ruins the missons (and PVP) for them when they dont get to shoot anything.
    Some want strong SE but some PVP players dont.
    Some feel its too hard, some feel its too easy.
    Some want a grind (the "earn it" players), others can only play for 2 hours a week but still want godrolled gear.
    Some want hybrid builds back like the ones where you could have max armour, max weapon damage and max skills (which ultimately broke build diversity)
    Some want exclusive gear, locked behind their content of choice, others hate that.
    Some feel PvPvE/PVP is a total waste of resources, others feel its the core of the game.
    Some love raids, others feel they are a total waste of resources.
    Some want a deep and more complicated gearing system, others want it simple and streamlined.
    Some would have been happy with Div1.5 (building on it exactly as it was) others would have slammed that as being lazy.

    The devs are damned if they do and damned if they dont.
    The problem is the devs listen to the youtubers, who btw are abondoning this game, and cater to 5% of the player base.

    Lock **** behind content that nobody wants to play or can play due to bugs, errors , or hackers.

    And cant fix the multitude of bugs that suck whatever enjoyment there is to be had in this game.
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  4. #14
    Brando_0070, what a great post!
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  5. #15
    retro1236...
    any changes that makes it worthwhile to come back to or is it just still a great concept that is badly mistreated by the studio/devs?
    If you own WONY, you can supposedly get great loot now. Could be worth coming back to the game if that's your thing.

    If you're a non-WONY player (like myself), the loot system is completely busted. Stay the hell away from the game!
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  6. #16
    Merphee's Avatar Volunteer Moderator
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    Originally Posted by retro1236 Go to original post
    Any new real content announced besides scyscraper that was datamined months ago and raids? I don't care about seasons or apparel events.
    Welp, not much I can tell ya.

    Division is a game that experiences heavy content droughts. And when the content does finally come, players reach the end of it in a matter of days. I personally don't expect Skyscraper until Winter, because based on what Chris said, it was in 'early development' in May. Combine that with working from home.
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  7. #17
    NLxAROSA's Avatar Senior Member
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    Dec 2014
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    Originally Posted by rustyangel13 Go to original post
    if you own wony, you can supposedly get great loot now.
    lol.
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  8. #18
    The second option.
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