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  1. #11
    Originally Posted by thecaveman991 Go to original post
    Had similar issue last night at Fallen Cranes. What we did notice is that the CP 4 reverted to CP 1 when the Control Point Officer died even though World Setting was on Challenging. I created a Bug report but am not expecting feedback on it as there is a history of Community Reps seeming to ignore bug reports on these forums.
    It happened to me playing on heroic with 4 directives yesterday. Officer died, I killed the final boss, CP4 reverted to CP1, the main chest was full of purple crap. When I looted it, CP has changed back to heroic.
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  2. #12
    dagrommit's Avatar Senior Member
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    Originally Posted by Freani Go to original post
    It happened to me playing on heroic with 4 directives yesterday. Officer died,
    Interesting, that's two people who've had the officer downed, then discovered loot was purple It's a long shot, but what platform do you use?

    I killed the final boss, CP4 reverted to CP1, the main chest was full of purple crap. When I looted it, CP has changed back to heroic.
    I tried to reproduce this, but am unclear on what you mean by it changing to CP1, then back to heroic.

    I just cleared heroic Ivy Tunnel (on challenging world difficulty) and let the officer get downed during the attack phase, then left him down during the defend phase:



    Note how the CP shows as heroic above, but the world difficulty is not shown.

    On opening the supply box, the loot is all gold (rainbow sacrifice shown for LOL's):



    The world difficulty correctly shows as challenging



    I also tried it on the Nest, but picked up the officer and the loot was gold.

    And before some other muppet comes in and whines about "white knights", I'm trying to establish how to reproduce this, not deny that it happened (see riflemania's video).
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  3. #13
    @ Dagrommit

    XBOX

    The CP Officer and all his allies died - not downed- we had to call in another set of allies. When he died the CP4 changed to CP1.
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  4. #14
    dagrommit's Avatar Senior Member
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    Originally Posted by thecaveman991 Go to original post
    @ Dagrommit

    XBOX

    The CP Officer and all his allies died - not downed- we had to call in another set of allies.
    Thanks, I didn't even know it was possible for that to happen

    When he died the CP4 changed to CP1.
    Can you take a screenshot the next time this happens? Those civvies are tougher than they look, and I don't have the patience to wait for them to all be killed.
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  5. #15
    Cadillac-Jack's Avatar Senior Member
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    Originally Posted by dagrommit Go to original post
    Interesting, that's two people who've had the officer downed, then discovered loot was purple It's a long shot, but what platform do you use?



    I tried to reproduce this, but am unclear on what you mean by it changing to CP1, then back to heroic.
    What you are describing and what the others are describing from CP4 down to CP1 sounds just like the previous bug, where if you take a CP3(challenging) and the final leader dies on the defend stage the world difficulty changes from Challenging to Normal. (saying that the loot was terrible in the CP3) as though it was normal loot) so not sure if it was really a Bug.

    Or if you are in the CP area once captured it says normal but when you leave the world difficulty changes to challenging .

    Here you go several vids on said subject.

    This first video take notice before i climb the ladder (world difficulty says challenging) watch that carefully when the leader dies.

    https://www.youtube.com/watch?v=k9Pxvd5Pm7E

    This video is showing inside the CP3 and out side the CP3 (ergo world difficulty) watch the difficulty change back and forth.

    https://www.youtube.com/watch?v=eDO1lMJv2hQ

    PS: i'm not saying it's the same thing but changing from CP4 down to CP1 almost has similarities to what was before (IE: changing from world difficulty challenging down o Normal)

    I wonder if it's another version of the same thing.
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  6. #16
    Originally Posted by dagrommit Go to original post
    Thanks, I didn't even know it was possible for that to happen



    Can you take a screenshot the next time this happens? Those civvies are tougher than they look, and I don't have the patience to wait for them to all be killed.
    This also. Happens if rogues pop in and you somehow die. Even with global difficulty on Heroic, if you die to rogues and res pawn, the CP for some odd reason is normal. I never wrote about it because as far as I know that’s something the devs did on purpose to keep folks from dying to skip rogue encounters.
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  7. #17
    Originally Posted by Riflemania Go to original post
    Little bump if you care to discuss Ubi.....not a biggy but still worth a notice.
    yo rifle, can you confirm that your whole team of backup got wiped before you completed the CP? did you need to call a second unit of people to acutally take the CP?
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  8. #18
    Oatiecrumble's Avatar Senior Member
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    Originally Posted by Merlinsdragon1 Go to original post
    yo rifle, can you confirm that your whole team of backup got wiped before you completed the CP? did you need to call a second unit of people to acutally take the CP?
    As far as i'm aware all civilians was alive, even the officer, didn't see anyone down, it was a very smooth run of the CP....no bugs or anything....apart from the cache.

    Hope that helps.
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  9. #19
    Oatiecrumble's Avatar Senior Member
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    Originally Posted by thecaveman991 Go to original post
    @ Dagrommit

    XBOX

    The CP Officer and all his allies died - not downed- we had to call in another set of allies. When he died the CP4 changed to CP1.
    Never seen that happen before, officer yes but all allies aswell......them allies are tough mofo's
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  10. #20
    Oatiecrumble's Avatar Senior Member
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    Forgot to add, i could of shown a full 2 minute clip but i clipped it just to show that cache part so you would of seen more.....not that there was much more to see but oh well.

    Or was it a 5 min clip..........can't remember, was on the beers
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