FAR CRY multiplayer would have a longer shelf life if UBISOFT put some work into multiplayer. Hard to have multiplayer appealing to the masses when it only has two boring game modes as in death match and team death match besides no respawning vehicles and only 6vs6.

Also UBISOFT took forever to have server lobbies. By the time they added that for mappers for FAR CRY 5 the game was just about dead with barely 5 rooms up. Out of them 5 rooms were like 3 password test servers for new maps. Other two servers were over done pirate map or toy room or whatever else like a million copies of Nuke town. Yeesh. UBISOFT should put more love into assets for the mappers like working elevators.

Cube budget grids instead of a flat grid on the ground. Hard to make a cool skyscraper map of more the two or three story building without adding clutter to it to go over budget. No junk or clutter or debris makes it look blah. Also need more then 3 or 4 paint jobs at a time per map. Also next gen better not be playable for PS4 to PS5 either. Or XBOX1 to series X. Cause your gonna hold back next gen. People wont go for that.

Better add puddles and dripping drops of water. Besides real water falls. Option to give vehicles different colors as well. Also put a lock on peoples maps. Lame seeing people just add different guns or some tiny fix on the map then they get tons more plays. Or have a check box to have a co author to a map. But give us the rights to let it happen or not. Kinda lame seeing same or minor upgrades to same maps by same author as well.

Once it's updated the UBISOFT servers should prompt a pop up box you want the new map to overwrite preexisting older version? Seems some people makes a map but to lazy to beta test running around on it. Then makes like 6 to 8 more copies of it and then clogs up the map lists while decent maps get buried cause some mappers are clueless on how to beta test a map. 1 map, 1 publish or a overwrite.