1. #11
    ScottOld's Avatar Banned
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    getting a better EOS pack, better chance at better rewards in pvp packs, more caps for TvT, not taking 1h+ doing pvp packs, overall enjoyment of the game, and yes matchmaking isn't helping... gets tiresome being matched with players nowhere near your rank, lost over 110 elo in 2 losses last night... I had won like 4 or 5 matches to get that elo.
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  2. #12
    Originally Posted by Genialo2000 Go to original post
    Toller honest question, you guys even care about the derranking problem at all? There was no fix to challenge mode to help with that issue, still the same. Just asking because I can find very little incentive not to derank myself.
    Also, I see both in my team and social media a lot of players quitting the game over frustration of facing the completely broken new cards (pilot Bradley and DAR) as a seasoned player I know that there will be a huge nerf coming after you are done milking the whales that buy this cards, so is this money worth the big player base you are loosing over this practice?
    One last thing, is keeping the unit that was MC'd and then DAR'd intended as part of this card being completely broken or just a huge glitch?
    This game is based off deranking. I havent derank purposely in a long time.
    card events in high elo means im changing my deck for rewards, after about 6-8 hours .. try hards get the event done, and switch back to ladder deck which kills my event deck, and makes it hard to complete the event without deranking.
    Ive lost 500-600 elo for some card events.

    How To fix deranking/matchmaking? You should also ask for world peace, and the end of racism too.
    This isnt an easy request, unless you change the game to something that isnt based off a winner and a loser.
    the current suggestions and fixes suck or change the game into a different game. And even if you do find a fix, players will find ways around it, and not much will change, just different complaints will come in. Complaints wont stop.
    I would rather have more friendly fight options in the team area. choose fight, we already have the current option for tvt and friendlies.. can we add tournament levels, trunk levels and chaos mode too? deranking is a ladder issue, but at least give more non ranked options.

    DAR is intended, and fine. When you sac a Mc'd unit, and dont own it, you get it at lv2. which is fair. equal levels would still be fine, and better change for non whales to punish whales. haha i stole your lv 6 legendary for me.
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  3. #13
    Toller would it be possibly to give the % chance of getting a legendary in each of the events and maybe pvp and free packs. My legendary drop rate is shockingly bad I didn’t get one in 89% chance pack in the battle pass. It’s very frustrating so would be nice to know.
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  4. #14
    ScottOld's Avatar Banned
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    fixing deranking is easy.. you punish people for doing it, and raise the floor to something reasonable.

    and give us unranked mode for messing around in/events etc.. then there are no excuses
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  5. #15
    Originally Posted by MrEct Go to original post
    What about space pilot and dark angel balances, why do these changes need to wait for a whole season when we knew they were broken immediately upon release???
    Yea make them even better!
    How are they broken? You don't know what your talking about. Learn new cards! They aren't broken! It changes the boring old meta you can't adapt from.
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  6. #16
    Originally Posted by ScottOld Go to original post
    fixing deranking is easy.. you punish people for doing it, and raise the floor to something reasonable.

    and give us unranked mode for messing around in/events etc.. then there are no excuses
    It sounds like you drop rank all the time. So are you a deranker?

    The reality is more players with stronger cards are clustered around the 7.5 to 8.5 range. It was inevitable, the longer a game like this lasts, the more natural bottlenecks. What you call deranking is, in most cases, people playing against equivalent deck power. I’m in this same ELO band and I just do not see this intentional “deranking” you are implying is rampant- it isn’t. Also consider if deranking is as rampant as you suggest, players who intentionally derank are offset by players who get easy wins. Additionally, players who have level 4 legendaries may be switching up their cards and have one or two lower level cards (level 5 rares, for example). Again, that’s not intentional deranking, it’s just getting harder.

    That said, like you I am becoming less interested in spending an hour to just get 10 bars each day, 1 bar at a time. The ELO rating is annoying but it doesn’t bother me too much. The real issue is that by stretching out the materials, it forces more players to stay lumped together at the same ELO bands. Even at 7.5-8.5 banding, I often see the same opponents and the same decks they play every time. A handful even have L5 legendaries from time to time, and sometimes I still beat them, but more often I lose.
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  7. #17
    Originally Posted by boggleb Go to original post
    Yea make them even better!
    How are they broken? You don't know what your talking about. Learn new cards! They aren't broken! It changes the boring old meta you can't adapt from.
    To say these cards aren’t overpowered compared to equivalent elite cards of the same cost is laughable and absurd. Of course they are OP compared to other cards of the same rarity/cost. I’m not saying the cards are broken, but they certainly aren’t balanced to the existing card set. If these are the new power states of 3 cost elites, then a whole slew of cards need to get buffed to match.
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  8. #18
    Originally Posted by Loopsnow Go to original post
    Well, for once im excited for a new card, they are what what superheroes needed, a tupperware that does not cost a absurd amount of energy, but maybe 2 energy is too much for this stats, i think 3 would be better, but lets look foward to it. I hope you guys finnaly take our concerns and release cards more reasonable for the game, not super op or super useless cards.
    I really hope that is sarcasm, because this could actually be the worse card ever released
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  9. #19
    Originally Posted by Genialo2000 Go to original post
    Toller honest question, you guys even care about the derranking problem at all? There was no fix to challenge mode to help with that issue, still the same. Just asking because I can find very little incentive not to derank myself.
    Also, I see both in my team and social media a lot of players quitting the game over frustration of facing the completely broken new cards (pilot Bradley and DAR) as a seasoned player I know that there will be a huge nerf coming after you are done milking the whales that buy this cards, so is this money worth the big player base you are loosing over this practice?
    One last thing, is keeping the unit that was MC'd and then DAR'd intended as part of this card being completely broken or just a huge glitch?
    Intended
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  10. #20
    ScottOld's Avatar Banned
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    Originally Posted by Echomute Go to original post
    It sounds like you drop rank all the time. So are you a deranker?

    The reality is more players with stronger cards are clustered around the 7.5 to 8.5 range. It was inevitable, the longer a game like this lasts, the more natural bottlenecks. What you call deranking is, in most cases, people playing against equivalent deck power. I’m in this same ELO band and I just do not see this intentional “deranking” you are implying is rampant- it isn’t. Also consider if deranking is as rampant as you suggest, players who intentionally derank are offset by players who get easy wins. Additionally, players who have level 4 legendaries may be switching up their cards and have one or two lower level cards (level 5 rares, for example). Again, that’s not intentional deranking, it’s just getting harder.

    That said, like you I am becoming less interested in spending an hour to just get 10 bars each day, 1 bar at a time. The ELO rating is annoying but it doesn’t bother me too much. The real issue is that by stretching out the materials, it forces more players to stay lumped together at the same ELO bands. Even at 7.5-8.5 banding, I often see the same opponents and the same decks they play every time. A handful even have L5 legendaries from time to time, and sometimes I still beat them, but more often I lose.
    yea but most of these ARE losing on purpose, because i keep seeing them, sitting there on level 24 NK's not playing anything, I had it last night finishing my battle pass.... -110 odd ELO for 2 losses, then made a fair chunk back because 2 people at 7.6 didn't play a card, had a game last season where some moron sitting at 7.2 with a grand wizard level 5, and no I dont drop rank, I'm just STUCK at 7.4-7.6 because of the things i just mention, every loss worth double a win etc etc, and if it isn't the derankers, its all the players completely nullifying the game by using DKC/rogue and loads of removals, its utterly boring to face and gets no one anywhere. I have visitors 5 and SMW 3.. yet constantly see SMW '4s mr slave 5's.... etc... every loss I have had in the past 2 days has been taking 70 odd off.. if people have better cards they shouldn't be LOWER, simple as.. and I should be rewarded rank dependent on WHAT I ACTUALLY BEAT rather then where they are.. gets stupidly frustrating when you face a deck at 8.1 and the EXACT SAME DECK at 7.4, one gives me what 70 elo, another gives me 30.... or i lose 30 or 60... its complete nonsense, and I shall also add a lot of players at the top end are complaining about lack of games, and deranking to find them.. maybe if people were not deranking in the first place there would be more games top end.. its unnecessary and selfish.


    and materials are not the problem, the rewards are.. when you are waiting SIX MONTHS for 1 copy of a single legendary to 4.... gone 3 weeks now 100+ tvt score team comes first... NO LEGENDARY CARD, and rewards been nerfed to high heaven so i cant upgrade a huge loads of cards either. we have loads of new cards, I threw together a deck with cards I want to use, nearly all have green upgrade arrows. its not that i'm NOT wanting to upgrade, its just that I can't because tvt eats all my cartman coins.

    and the new cards are BS.. lost games I shouldn't be losing to that stupid bradley because of a long running bug where speed changes dont register hits properly... gets tiresome because I have played my deck long enough to know that what is happening in these games is clearly wrong (cards being alive when they were clearly killed), and new red is just stupidity also. RL need to change the game balance completely... 2-3 energy cards hold too much value, before Kite was nerfed I could play adv/SH and reach 8k... now kite is just a one shield pony (and yes even DSR couldn't do much against it sometimes, even outlasts powerbind) now its impossible to use the combo... or even use the big chunky ADV cards... because they just get nullified by DSR
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