I believe Gaser was asking Grippz what Zhanhu's anti gank strengths were not Jorms.Originally Posted by Sneakly20 Go to original post
That was what i meanOriginally Posted by MrGrippz Go to original post
Jep that’s what I asked, I’m aware that jorgs ONLY strength lies in anti ganks.Originally Posted by Knight_Raime Go to original post
360 zone, quick dodge with superior block, unblockable heavies sweep, zone tracking pulls you towards fleeing opponents.Originally Posted by Gaser. Go to original post
When i finish my mix video i will post it here. My specific Zhanhu build makes him way better than he normally is.
As an assasin player I found zhanhu enjoyable, with him I got a 3,04 kill death ratio in 4vs 4, only had problems against LBs and BPs who mastered turtling, homever it´s far from s tiers. He is not bad designed as a character but needs some buffs or improvements. I mean his design is cool, his animations superb, contrary to jorm, who is just a very ugly designed giant who can juggle his maul with extreme velocity( like his recoveries) for a never ending quest of annoying you.But yeah I got a rep with Jorm. Finally after almost a year since I bought him.
Zhanhu is good if you manage to use the cancel and the superior block on dodge. Or if you play dodge attack chars who need a lot of mind games , like PK, using her effectively is a guarantee that you can use most of the roster tools with high efficiency, she lacks tools others take it for granted. I mean not even an unblockable?.