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  1. #31
    Sandilands85's Avatar Senior Member
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    @iSynden if you’ve got rebel activity turned on it effectively removes the Azrael flyovers and limits the enemy helicopter fly-over’s. It also adds rebel Fly-over’s
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  2. #32
    I'm legitimately surprised at the zeal this developer team has to f*ck up their own game, like it's rather commendable.

    Jokes aside, don't make this change.
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  3. #33
    Bone_Frog's Avatar Senior Member
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    Originally Posted by Stomp0nMybaIls Go to original post
    I'm legitimately surprised at the zeal this developer team has to f*ck up their own game, like it's rather commendable.

    Jokes aside, don't make this change.
    You think this is funny, wait until you see, I mean really comprehend what they are doing with ACV. Here you are still at least nominally a Ghost. There you get a TW3 clone where you don't even get to be an assassin.

    I can't help but sit here and shake my head at how bad they seem to be missing it with their fan base.
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  4. #34
    El_Cuervacho's Avatar Senior Member
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    Originally Posted by Stomp0nMybaIls Go to original post
    I'm legitimately surprised at the zeal this developer team has to f*ck up their own game, like it's rather commendable.

    Jokes aside, don't make this change.
    Absolutely, It baffles me to no end.
    On top of that, say they're doing this in favour of integrating the feature to a fully fledged mechanic (yeah, riiiight), with their disdain for communicating stuff, we won't know that's the case until it comes to fruition,4 months down the line. This is insanity.
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  5. #35
    Originally Posted by Bone_Frog Go to original post
    You think this is funny, wait until you see, I mean really comprehend what they are doing with ACV. Here you are still at least nominally a Ghost. There you get a TW3 clone where you don't even get to be an assassin.

    I can't help but sit here and shake my head at how bad they seem to be missing it with their fan base.
    Oh no don't get me wrong, it's more of a shock kind of how the f*ck can they continously think the best follow up to as we say "a great first step" by leaping 20 feet backwards back into the boring lifeless garbage Auroa, instead of the current one we have, effectively destroying the whole 9 month build up of story.

    As for Valhalla and future games, as we said Breakpoint fits Far Cry more than GR, When I saw the trailer to farcry 6, it legit looks like an actual setup for a GR game.
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  6. #36
    Originally Posted by Sandilands85 Go to original post
    @iSynden if you’ve got rebel activity turned on it effectively removes the Azrael flyovers and limits the enemy helicopter fly-over’s. It also adds rebel Fly-over’s
    Then the limitation you're experiencing is most likely due to resource limitation to not have a bunch of things flying in the air like a swarm of bees and yes the rebel choppers pissed me off real quick when they flew in on me trying to stealth camps
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  7. #37
    Originally Posted by Bone_Frog Go to original post
    You think this is funny, wait until you see, I mean really comprehend what they are doing with ACV. Here you are still at least nominally a Ghost. There you get a TW3 clone where you don't even get to be an assassin.

    I can't help but sit here and shake my head at how bad they seem to be missing it with their fan base.
    It's true that AC has gotten a drastic overhaul and honestly should be renamed at this point but I've got to be honest that I actually thoroughly enjoy the new RPG style they're going for though as a Scandinavian there's quite a few other things that I don't like about ACV the main characters accent being one of them
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  8. #38
    ManticButton's Avatar Senior Member
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    yeah I'm out after the next dlc the devs listen to our feedback and then implement it in the worst ways

    we want an alive world
    okay we hear you and we're delivering what you want ... for a week

    I mean at this point it's just bad comedy
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  9. #39
    Everyone stay on track of the big issue we have...we all do not want to return to a lifeless boring island again...if we cause enough influence from the community they have no choice to listen or lose there community...
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  10. #40
    It doesn’t make sense. Why go though all the trouble of making a resistance toggle if you’re going to remove resistance presence after the event is over?

    I’m genuinely trying to understand the reason behind this decision. Why not just leave as is?
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