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  1. #21
    smilecry's Avatar Senior Member
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    Jun 2012
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    WTF is wrong with these idiots so you give us a live event that actually brings the island alive just to go back to dead island??? well looks like I will have to make the best out of this event for recording purposes in less than 19 days f*** tards just kill the IP because that's where it going.
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  2. #22
    FNDMNTAL's Avatar Member
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    Feb 2018
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    Yeah and not only that island is alive, but you can actually drive on roads, Without someone is constantly chasing on you.
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  3. #23
    Steven527's Avatar Senior Member
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    c'mon guys. They announced they had to limit Azrael flyovers during the event because of game resources. You can't really expect them to give up the Azrael permanently destroying that immersive hunted experience can you?
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  4. #24
    Please don’t get rid of the rebels fighting in the open world. Just make it optional as it is now during the live event.

    If the plan is to add another faction to take the place of the fighting rebels, that’s fine, but please make them optional as well.

    Without the faction warfare, the game world is dull, empty, and boring.
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  5. #25
    Im glad to see that people are sharing and feel the same pissed off disappointment i have...keep your voices going...make this go to the top...the resistance breaths lives to a lonely world..let it not go away atleast not without a fight...
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  6. #26
    El_Cuervacho's Avatar Senior Member
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    Jan 2019
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    Ubisoft and the occult alchemy of getting it wrong. EVERYTIME

    Haven't we had enough of this crap, already?
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  7. #27
    Sandilands85's Avatar Senior Member
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    It doesn’t even make sense to the storyline to remove them after the event, I was under the impression that’s what the original faction missions were building upto and then the release of the 3rd faction (which could easily be pro or anti Sentinel) bringing faction warfare back most will agree has been one of the best implementations in-game so far irregardless of whether your utilising the AI teammates. With the lack of Azrael flyover too it’s been a breath of fresh air.
    Is it amazing no but it could easily be improved on over a few TU’s to something that is truly unique and would add to replay-ability.
    If they’re worried about game resources there’s a simple solution (which Ubisoft simply Cannot Fathom) take resources away from Golum Island, there is no real reason to keep Golum island locked with the swarm drone anymore, when the glitch was still active you still couldn’t access the Raid Bosses or “loot boxes” anyway
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  8. #28
    I only had them on for the like like 2-3 hours I spent grinding the points then I turned them off instantly as stealth isn't an option considering like the enemy choppers and drones they will spawn on you and not randomly throughout the map to fight each other like in Wildlands where you could see them fighting 2km away from your position allowing you to choose to join or just move on

    Originally Posted by Sandilands85 Go to original post
    With the lack of Azrael flyover too it’s been a breath of fresh air.
    What do you mean a lack of Azrael flyovers? I just have 2 drones in 5 minutes and literally can't go longer than 10-15 without one popping up right ontop of me
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  9. #29
    ArgimonEd's Avatar Senior Member
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    Dec 2017
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    Originally Posted by Steven527 Go to original post
    c'mon guys. They announced they had to limit Azrael flyovers during the event because of game resources. You can't really expect them to give up the Azrael permanently destroying that immersive hunted experience can you?
    I always thought that it was just an excuse to remove them so we could engage in the missions without having to worry about being spotted by wolves during the firefights and have them teleport to us.
    Because it actually doesn't make any sense, that another faction takes up resources from the azreal.
    (This is what I was going to answer until I realized it was you Steven.)
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  10. #30
    Bone_Frog's Avatar Senior Member
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    Aug 2018
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    It is really simple and I have been saying it since "Find friends or suffer", this iteration of GR was never meant to be a single player game. They made it really clear at the World premier that they meant this game to be a multi-player experience with a single player option just in case you were really antisocial.
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