We need to fight more things than just black tusk in legendary man... it really gets old. Let the original faction of the stronghold stay!
This would diversify the content so much and make this difficulty that much more interesting... Instead of constant airbursts and bomb drones there would be fire, rocket launchers, full shield enemies, FAST hammer tanks... think of all the fun...
Bring back the fun, even in hard content... Hyena Boss room with 3 Named all spawning on skateboards that you have to destroy before they circle around your cover... a couple new simple exotics like elephant gun (big single slug shotgun) for True Sons, suppression based tank LMG(10% armor regen per enemy you've suppressed in the last 5 sec) for Hyenas, Tommy Gun (75 round mag, and you get bonus damage and the fire from cover accuracy/indicator when hipfiring) for Outcasts.Originally Posted by scarp99anzz Go to original post
thats just a copuple ideas, why doesn't your dev team brainstorm like this? Are they allowed to?
Little dramatic with the kick flip dude. Now if you had said a 360 Pop Shove-it, well then I would agree.Originally Posted by EatsMostBooty Go to original post
The problem with legendaries is they are custom made, itīs not they just rised the difficulty with a slider, they have to plan all the waves, types of enemies, spawn points, spots of cover and where the AI can flank you, how some npc behave like the drones operators, etc. and test and balance it all, legendary enemy waves are not the same than invaded heroic, so in order to bring every mission with every faction to legendary they have to plan and curate every single one individually, thatīs a lot of work...
I would definetly love more legendary missions, itīs the only fun content, at least for me right now, but being realistic. i donīt think we are going to see much more of that any time soon.