Ok, so, I know this mod existed, because I advised my clan mate not to use it unless he was going full tech as it would mean he would be waiting a week to change load outs, and I know I had one, but upon checking my inventory today, (in prep for the coming and totally unjustified nurf to base charges on the reviver), I found that the one I had, is gone.
Now, I know I didn't break it down, as I always favourite the mods I am keeping so I don't lose them, but it's gone, it's not in my Inventory nor my stash.
Now, my +4 stinger, repair, and stim are all still there... But the +4 revive is gone.
So, dear Devs, is this yet another example of the underhanded and dishonest approach you take towards your players, another instance where you remove something from the game that is of benefit to the players on the Qt, hoping no one notices and calls you out on it? Or another example of your total incompetence resulting in it being removed by mistake? Frankly, I don't no which is worse... dishonesty or incompetence.
So, why don't you be good little code monkeys, and stop stealing our stuff, and give me back my god damn +4 revive charge mod, as I'm quite sure I'm not the only player who is totally fed up With your attitude towards us. Thanks in advance. -.-
you just dreamed because there has never been a mod + 4 to revive hive, I always had the + 5% area when I use revive hive.
the nerf to the revive hive is an excellent nerf and it was time, you did not invest any point in the yellow it is normal that your skill suck, just as if you did not invest any point in the red your damage its suck , you can't have everything, you have to make choices, 1 charge to 0 skill tier is the best nerf they have made to date. you can't be good at everything else or no interest in having anything other than 6 red.
Ok but why the Bullwark though? I mean yes it’s powerful but isn’t that the point?Originally Posted by brun0f53 Go to original post
Or are we supposed to just struggle to the game all the time the minute you get an advantage they want to take it away ??
Just set everything to legendary max mode and kill all players make the game unplayable and there you have it Massive you win !!
Done the end.
Massive owns you all they are almighty powerfull.
The gods have spoken.
I know. My 100% protection from elites and 1 million armor on kill are also missing. The heck.Originally Posted by Granorg Go to original post
the so called nerf to Bulwark, is for those who use bulwark as a DPS setOriginally Posted by Venquar7 Go to original post
for a Tank this Bulwark "nerf" is actually a massive buff, your shields gets a wopping 50% bonus health, and that is more than the little tiny regen could ever give you, the bulwark will litteraly be a metal wall now, artificer hive can easly heal this back up and liberty will heal by %, so overall you're tankiness goes up tremendously stop complaining before you even tested it yet, for all we know this "nerf" will break tanking even more
Uhm thats the point “for all we know this "nerf" will break tanking even more[/QUOTE]”Originally Posted by RavennesVR Go to original post
Why mess with something this trivial while there is more pressing issues with the game.
I don’t care about Bulwark dude sigh.
I love playing Shield build but if they take everything away thats fine too there are plenty other games god I can’t wait for Avengers so i can forget TD2 again.
Come back when they announce TD3 then TD2 will finally finish Its beta testing.
”Originally Posted by Venquar7 Go to original post
Why mess with something this trivial while there is more pressing issues with the game.
I don’t care about Bulwark dude sigh.
I love playing Shield build but if they take everything away thats fine too there are plenty other games god I can’t wait for Avengers so i can forget TD2 again.
Come back when they announce TD3 then TD2 will finally finish Its beta testing.[/QUOTE]
I’d say more pressing is that Tanks do not have an actual aggro mechanic, so Tanks don’t actually exist in this game...
I don't think there was ever a +4 revive charge mod.Originally Posted by Granorg Go to original post
Or if there were, then it was removed at the launch of the expansion back in march because it would have been a stat no one ever used, per the reason why they removed other stats and mods..