I have lowered the quality of detail to Very High, which didn't help.
I then lowered the terrain quality to Very High, which helps a bit but I still have drops to under 30 FPS.
Sounds like Wildlands that I couldn't play on Ultra for just a small part of the map, where the game would always crash when I flew a helicopter over a town.
Thanks for getting back to us Ageless93 and I am sorry that issue persists.
I see you've mentioned that you've deleted shader file, however to ensure this was done correctly, have you deleted both of the files that are located in Documents\My Games\Ghost Recon Breakpoint?
The ones I'm referring to are:
- pipelinecache.vk
- scimitar_vkpipelinecache.bin
Let us know!
It's difficult to delete what you don't have.Originally Posted by Ubi-Karl Go to original post
The contents of my C:\My Documents\My Games\Ghost Recon Breakpoint directory are:
Benchmark (folder)
PersistentStorage (folder)
BOOT
GRB.ini
LAUNCHER_GAME_LANGUAGE
scimitar_vkpipelinecache.bin
I deleted the last one and it was rebuilt, but only when I started Vulkan. It does not get rebuilt when I start DirectX, which according to the Khronos Group is correct. So that I have massive stutters and FPS drop under DirectX has nothing to do with the shaders. And besides, I specifically didn't post this in the Vulkan thread on this subject.
So then some more images: https://photos.app.goo.gl/SwLRdL9vLt1iJWGi7. The first three are from around the time I played with the level of detail and terrain quality. After that the line flattened with only small fluctuations. The bigger drops are due to me recording video, which makes massive stutters, despite Windows and the game running on fast SSDs and the video being recorded to an SSD as well. I tried recording to hard drive, that gives the same stutters. And as said, only in Breakpoint.
Still XxShalashaskaxX, just changed my name...
Just seen your response directed at me Karl not sure how i missed it before but...
I've lowered the terrain settings to very high and it decrease the incidents a little bit, i can get an hour or even two if i'm really lucky and i avoid alt tabbing, cutscenes and transitions. As opposed to 5-15 mins with the terrain set to ultra. On my main 4K setup i run textures ultra, 16x, LOD Ultra, terrain very high, grass ultra, ambient occlusion medium, AA On, Temporal On, screen space shadows on, screen spaces reflections low, sun shadows medium, long shadows high, cloth sim high, motion blur off, bloom on, subsurface scattering off, vol fog med, fog blur on.
On my other 1080p setup everything is turned up to near ultra and with the res scale at 120% with no occurrences of this issue for nearly 10 days.
I have the worst of the stuttering issues described in these threads. I deleted the one file, also didnt have the pipline file. My specs are solid, my hardware is working great, all other games run without issues including more demanding games. I have the same issues with Wildlands, as do many. Same things in that game, sometimes its fine, then starts stuttering for seemingly no reason. Sometimes clears up on its own for a while but not always. Lowering terrain seems to help slightly but does not fic the issue just like in wildlands.
What another user said about their GPU power going down to 100 watts when this happens is interesting. The stuttering feels like my GPU is being choked. I even checked if my PCIe mode was running in a lower speed than it should and it's at 16x PCIe 3.0 so no issue there. CPU usage is about 60% in game so its not a CPU issue. These issues have driven me crazy to be honest. When I got super into wildlands I ended up upgrading my whole PC to try and fix these issues and it didn't help. I tried an intel 5820K setup, then tried an intel 8700K setup... had the same problem each time. I went as far as to buy some of the best thermal paste you can get and used it on my GPU. Temps dropped a bit, still same issue. You can find so many accounts of people with this issue going back to wildlands... this problem has been around forever but interestingly only wildlands and breakpoint have this issue as far as Ubisoft games go.
I mentioned this in another thread but I have 2 PCs. One with a 7700K/1080ti and one with a 2600K1070. The slower PC doesnt have any stuttering issues but the faster one does.
I just want to add since someone talked about 4K, I have both my PCs hooked up to identical 4K TVs and only one as this issue so it has nothing to do with that. Both PCs run the game in 4K only difference really is resolution scaling.
The only things that have been consistent across my upgrades while I've had this issue is my GPU and my sound card.
It was me who mentioned 4K as an issue , but it didn't mean the tvs had anything to do with it rather that running the game in 4K & maybe 1440p resolution seems to be a large part of the issue as running the game in 1080p completely fixes the issue for me while making the game look horrible on my 4K tv.
MMDV (My mileage does vary): https://photos.app.goo.gl/EWqu5P6zDGeCxEHR9, still got severe stutters and drops in FPS in 1080p on DirectX. On a 4K AOC monitor. You can see what I run it on in the pictures.Originally Posted by XJohnPriceX Go to original post
So I did the delete file thing, with the one file being present and the other missing and I actually have not had any stuttering since, to my great surprise. I beg, what is the secret? How do I make wildlands smooth? I would play that game all over again with the hud turned off if only the stuttering was gone. Now that I'm finally playing breakpoint I really dont like it. It feels massively inferior to it's predecessor. On top of that, bug bug bugs, everywhere. Have to restart missions due to bugs often. This game is in beta today despite what the devs call it. Lots of new mechanics but none are polished. It's an amalgamation of half baked ideas.
https://www.youtube.com/watch?v=43W9egMcaBQ&t=2s