A thought came to me. Right now the immersive experience player side of the game has no way to obtain certain weapons/attachments and cosmetics, without playing the looter shooter side of the game. Same with the pve and pvp players.

Then it hit me, right now there have been two seasons of rewards as of now and none since.

So my idea is to make all previous seasons rewards static for people starting new characters and current characters.
Then taking the golem island and pvp locked content and putting it into the new static rewards system.

Thus making side missions the way for immersive experience players to unlock weapons variants, weapons attachments and gear cosmetics. Adding replayability for the immersive experience player.