sorry for my english skill

Hello I've 34 years old and I have been playing games since I was 16 years (unreal tournament, quake 3, apex, counter-strike),
I have been playing for more than 20 hours on hyperscape.

Congratulations for this battle royale, it has a very big potential

obviously for a beta there are some bugs to fixes:

- (regular) resuscitation we have to do it several times to resuscitate a teammate.
- (regular) The switch between weapons we cannot instantly shoot
- (regular) sometimes you have to stop walk for reloading your weapon
- (rare) it happens that the sound is partially cut, we hear a shoot and nothing more.
- (rare) if you use discord and connected to a voice channel, you cannot speak in game, there is a conflict.
- (very rare) I saw one of my teammates being stuck in somewere in the map, he couldn't do anything, it was on a corner outside but I did not think of making a capture.
- (very rare) be blocked in the loading page for the lobby

Suggestions for improvement:


- many new players are lost and sometimes have more difficulty in becoming aware of the environment and objects, before starting a first game, maybe it would be wise to impose a tutorial in the training room before you can start a game.
- the ergonomics for adding to the list of friends and being able to play together a second time, people tend to restart immediately because of this fact we lose contact (the suggestion of friends offers the whole lobby)
- adjust the damage of the salvo, modify the CD on the spell of the shield.
- it is possible to take the crown and rush very far outside the area to win the game (maybe do something about it)
- the spell of the wall allows to make 5 wall but at an unlimited height, it is annoying to have a sniper at 500M and almost untouchable.
- do something against the snipe weapon or increase the difficulty of the target because in the long term it would become toxic


Positive points:

- very lively and addictive.
- a very dynamic gameplay, a session on hyperscape of a few hours, you go on another BR everything seems soft and unbearable.
- The time to kill is appreciated by all the players I have consulted, it allows a constant and appreciable fight, giving a certain charm to the game and an exceptional rhythm, no offense to a minority of people.
- the interaction of viewers (events) with the streamers in play.

The only negative point that I note about all the comments on EU / US twitch is the visual effect of the game, people are skeptical, prejudice disappears after testing the game.


Thank you for accessing your beta, thank you to have made this BR.

Best regards,