1. #1

    Endgame crown is too busted

    When it comes to endgame of Hyperscape, it feels more like a wild goose chase rather than a fight to the finish, like most battle royales are. As someone grabs the crown, they immediately dash for the collapsed sectors, and anyone without a sniper won't be able to contest them. However, this is a nice touch as it is a little dash of variety. Additionally, as contenders start to venture out to the "void" with the crown, anyone in the "zone" won't be able to contest them as their shots will start to not register and will be left in the dust. Please let me know if any of you are having this same problem as well. I can't tell you how many times it was me and the last team fighting, but then one guy just takes the crown and books it to the "void." It's aggravating as I just spent all those hard-earned kills for nothing.
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  2. #2

    Healing is over powered

    If someone has max heal they just run into the void and have nothing happen to them. They can also have ball which makes them have a shield. By the time you catch up to the person with the crow you are either one-shot, get 3rd party or they have won already. Makes the game less fun than anticipated. Hopefully, something can happen to make the game more fun at the end.
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  3. #3

    Zone

    Have had this happen twice in the final zone and is very frustrating to play when people resort to this
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  4. #4

    Zone

    Yeah, not to mention the whole game prior is a total waste of time since you can’t do anything when that happens. I just hope they would put some consequence into doing that, either more zone damage, higher ability cool-downs, or just no abilities in general.
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  5. #5

    Zone

    It's so frustrating when i have an amazing game and somebody snags crown and runs into zone with a team that has 3 walls, a heal, and mines. I literally can't catch them before getting eaten by the zone and the other 20 players left in the zone. Crown wearer shouldn't even be allowed to go into the zone.
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  6. #6
    UbiMorning's Avatar Community Representative
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    We have been looking into clips and discussions around players using cheesy starts with the Crown, like running into the Decay. I've seen the suggestion to either up the damage tick of the Decay, don't allow Crown Holders to use hacks, or don't allow Crown Holders to enter the decay at all. Which suggestion do you agree with the most?
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  7. #7
    Originally Posted by UbiMorning Go to original post
    We have been looking into clips and discussions around players using cheesy starts with the Crown, like running into the Decay. I've seen the suggestion to either up the damage tick of the Decay, don't allow Crown Holders to use hacks, or don't allow Crown Holders to enter the decay at all. Which suggestion do you agree with the most?
    Do not allow the crown into the decay at all, maybe like a 3 second rule or something incase you fall off a roof or slide into the decay.
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  8. #8
    Originally Posted by UbiMorning Go to original post
    We have been looking into clips and discussions around players using cheesy starts with the Crown, like running into the Decay. I've seen the suggestion to either up the damage tick of the Decay, don't allow Crown Holders to use hacks, or don't allow Crown Holders to enter the decay at all. Which suggestion do you agree with the most?
    I say don't let the crown holder into the zone at all. However, there should be a couple of seconds for them to get out just in case they do accidentally go into the Decay. Thank you for your input, glad to see Ubisoft is looking into suggestions.
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  9. #9
    Originally Posted by UbiMorning Go to original post
    We have been looking into clips and discussions around players using cheesy starts with the Crown, like running into the Decay. I've seen the suggestion to either up the damage tick of the Decay, don't allow Crown Holders to use hacks, or don't allow Crown Holders to enter the decay at all. Which suggestion do you agree with the most?
    I say to not allow players to go into the decay, and maybe add a countdown before they take lots of damage if the crown carrier enters the decay, also maybe make the crown carriers have abilities last half as long. Just a thought.
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  10. #10
    A simple fix would be to increase the amount of damage collapsed sectors do during the showdown
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