You really can't develop games!
You leave unfinished games and prefer to release more. What about the Wildlands unfinished? I pay for your games and don't usually buy the standard version. When I have the opportunity, I buy the Gold edition. But for these pigs that you do, if you don't even finish the game and take it from the support, I would throw the game on your head and I would like to return the money!
I'm playing the guerrilla mode. But it really sucks how unfinished it is. The AI team freezes, not responding to commands. Every time in the 11th round the game freezes and you have to start the game again, I don't have the nerve to do it anymore.
By the way, that Wildlands was my last game I pre-ordered.
And bugs are not just in Guerrilla mode, they are in all modes, Campaign, Ghost War, Mercenaries.
There is no word for that when after 3 years the game is full of bugs and is still freezing!
Because with games from you, the customer never knows what he will get. If he gets a game, or if he gets a lot of bugs and a "game" hidden behind them. I'm surprised you dare say € 60 for your games. Games are always unfinished by you. And the customer always buys maybe half of the game. Full game fully completed, it is often the case, after one year. And you still dare to say about € 60. And one can still read these days. Game developers want to increase the price of their games by € 10. You should be the last of them.
Your company has postponed a lot of games. Supposedly because he has to think about himself and his steps. So you really realized in time that you were doing something wrong. I advise you to publish your games as Early-access. You won't tend to give them at full price when they are unfinished and full of bugs. Or don't release those games every year. At least the games wouldn't be so ****ty.
The only one game you did a little bit is The Crew 2.
I wouldn't even talk about the last games with the subtitle Tom Clancy, because you ruined from A to Z.
Division 2, R6 Siege, GR Breakpoint.
And the Rainbow Six brand, you ruined as much as you could. Tom Clancy really has to turn in his grave. How you ruin his name. If I were Tom Clancy, I'd take that license off for you.You really can't develop games!
You leave unfinished games and prefer to release more. What about the Wildlands unfinished? I pay for your games and don't usually buy the standard version. When I have the opportunity, I buy the Gold edition. But for these pigs that you do, if you don't even finish the game and take it from the support, I would throw the game on your head and I would like to return the money!
I'm playing the guerrilla mode. But it really sucks how unfinished it is. The AI team freezes, not responding to commands. Every time in the 11th round the game freezes and you have to start the game again, I don't have the nerve to do it anymore.
By the way, that Wildlands was my last game I pre-ordered.
And bugs are not just in Guerrilla mode, they are in all modes, Campaign, Ghost War, Mercenaries.
There is no word for that when after 3 years the game is full of bugs and is still freezing!
Because with games from you, the customer never knows what he will get. If he gets a game, or if he gets a lot of bugs and a "game" hidden behind them. I'm surprised you dare say € 60 for your games. Games are always unfinished by you. And the customer always buys maybe half of the game. Full game fully completed, it is often the case, after one year. And you still dare to say about € 60. And one can still read these days. Game developers want to increase the price of their games by € 10. You should be the last of them.
Your company has postponed a lot of games. Supposedly because he has to think about himself and his steps. So you really realized in time that you were doing something wrong. I advise you to publish your games as Early-access. You won't tend to give them at full price when they are unfinished and full of bugs. Or don't release those games every year. At least the games wouldn't be so ****ty.
The only one game you did a little bit is The Crew 2.
I wouldn't even talk about the last games with the subtitle Tom Clancy, because you ruined from A to Z.
Division 2, R6 Siege, GR Breakpoint.
And the Rainbow Six brand, you ruined as much as you could. Tom Clancy really has to turn in his grave. How you ruin his name. If I were Tom Clancy, I'd take that license off for you.
Division and Siege have nothing to do with Tom Clancy!
And what does Siege have to do with Rainbow Six ?!
Probably no one remembers what Rainbow Six was based on.
For this ruin of the Rainbow Six brand but also Ghost Recon, Ubisoft will have a very bad reputation and rating among my generation of 90's players. And because you only make games for that new generation of players, that's why those games are so stupid.
And I hope you think about this too, for whom you develop games and also who all your customers are.
I'm guessing you're not too pleased with some issues you've come across with ubisoft games. You'd be surprised how many issues can be solved by clearing the cache (done on the Xbox One by changing the Alternate MAC address under network settings) and doing a full power cycle (Full shut down followed by a couple of minutes completely unplugged from the wall)
Ubisoft got the licence to the Tom Clancy videogames brand - and even though the modern Rainbow 6 games have nothing in common with the novels by Tom Clancy, there is a legitimate and solid reason for it - artistic licence. The first Ghost Recon game was based directly on the novel of the same name - and several of the lead characters in both were regulars from the novels (John Clark often shows up as the CIA operative in the Jack Ryan novels, and Chavez - his second in command in the original Rainbow 6 - some may remember as the sniper who escaped the Mexican Cartel in "Clear and Present Danger"
Gaming is a very different world from the way it was in the 70s, 80s and 90s - even the noughties. Back in the 70s and 80s it was possible for people to create games by themselves or in small groups of 2 or 3 in a couple of months that would be remembered fondly for generations - Jet Set Willy, Dizzy, Elite and many others are examples of this. Nowadays with all the advances in technology and complexity of gaming systems you can't do that nowadays - It might have been tricky to debug a few hundred lines of code - imagine what it's like nowadays where games have hundreds of different modules all handling different parts of the game - and each of those modules have thousands of lines of code at the very least.
No offense, but you're delusional if you think the quality of any TC game matters to Clancy's estate as long as those royalty checks keep coming. It's highly doubtful anyone is going to get the license from Ubisoft unless Ubisoft themselves decide to sell it, which we all know they won't because of its brand recognition.