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Member
Share your latest track creations, tips and secrets.
Use this topic to announce your latest track and maybe offer some extended descriptions, highlights, tips, tricks & hidden secrets...
I'll "Tee it off" with some hiddens things and tricks on my skillgame track "OTHG8 - Ice Nice". This is Golf on ice where the rider is the ball.
First: I found (by watching replays) that you can grab the ice with the bailout button to slow or stop your sliding on the ice.
Hole 4 - The Arch:
If you can land on top of the snow arch, thrusters egnite that can launch you right into the hole.
Hole 5 - Ice River:
If you fall short and land in the water, a pipe will suck you in and spit you out onto the frozen river but you will have no control and it can be faster to jump over the cliff with some speed.
Hole 6 - The Cave:
If you jump high enough, and time it right, you can grab the rope swing (bailout button) and swing up over the cliff to land in, and slide down a chute to the hole.
Hole 7 - The Runway:
Jump off the tee and grab the drone flying overhead. If you can hang on, it will carry you to the ice faster. Don't forget to let go when you get there.
Hole 9 - The Pit:
Bailout at the end of the first truck to land on the bed of the second truck just past the fan to get a little boost and a straighter shot at the hole.
Diamond time gets you a Double Eagle.
That's it.
Please feel free to share your own latest tracks, highlights and tips... & Have Fun!
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Member
Hmmm, I try one more since I just shared another track.
Jawbreaker Falls:
This is a Distance Skillgame where you ride a Jet powered, inflatable hover chicken down a river through whitewater and over waterfalls and obstacles.
The objective is to stay afloat by collecting fuel and maintaining speed.
You get a medal every 200 meters and if you reach the finish line... Diamond.
This track takes a few tries to get the hang of the physics/handling and gets progressively harder the farther you get.
A few notes:
The waterjet motor only works when touching the water.
In most areas, if you run out of fuel you can drift a ways in the current.
For some reason you only get Diamond when leaning back while crossing the finish.
Your choice of bike while loading makes no difference in appearance but does affect the handling of the hovercraft.
Have fun!
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Member
Sweet I'll check it out tonight
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Member
If you find it too hard, I shared and easier version yesterday (Jawbreaker Falls EZ) that has player and bike hitpoints changed from 100 t0 1000 so you can "Porpoise" a bit deeper without drowning. Also changed the fuel consumption to half so it lasts twice a long. Added some custom collisions to make it easier to get over many of the objects and extended the time limit from 3 to 4 minutes.
Just found out that easy version is in Staff picks now. I'm grinnin! 
Side Note:
I originally started making this for Doughnut's Summer competition but it seemed better to make it into a distance skillgame which no longer really fit the criteria for the contest.
Still got a summer theme though.
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Member
Great Work on that I did like the EZ track a little better since i didn't crash as much!
I Also Laid Down Some Decent Times
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Member
I think you might have top spot.
I kinda want to do another like that sometime but maybe make it land and water.
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Member
Hmm, seems trying to get lots of people to share stuff in one thread isn't really getting traction.
Might try something else at another time.
I still think it would be cool to see lots of people post their new stuff in one thread, as well as in their own personal ones.
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Member
Hey bud - I guess I didn't know that's what you meant by this thread !
So I could've just shared my UFO goodness here ?
If you do land and water you could attach some wheels to chicken clucker
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Member
My fault I guess. Sometimes it's hard to be clear with things in chat & forums.
Yea, I'd love it if people had their own thread for their new tracks but also posted them here (or another one like this) where everything new is in one place and people can describe their track and, or, maybe add little tips or hidden features for their tracks.
Maybe I'll add that I've got one coming in another day or two that will be a speedrun track with Multiple Routes and all bikes allowed.
My intention for this will be Easy to Medium for the most part with some Hard shortcuts that lead to slightly faster routes and some shortcuts only certain bike can utilize. I also intend to make the medal times fairly easy to achieve, so the real challenge is in top times for each bike (which I know TC at the moment will not sort but people can still find) This is a mostly wood ramp track and will likely be around two minute diamond and three minute gold.
Only thing I've got left to do is some ambient sounds and thorough testing with each bike.
So... Keep an Eye out for "Kashmir" inspired by Kashmir Valley.
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Member
Yeah man that sounds cool maybe do that in the future !
That Track sounds fun I'll have to check it out on Friday !
I also started a new track should be out in couple weeks