Why is it everytime they give us something it seems to come with a wtf attached. What I mean is why place hazard protection as an attribute on the vile mask. It would fit its use if it had skill damage. Or even repair skills would make more sense. Everytime they make something they ruin it with something like this. I don't know just a question.
this thought might come full circle if only there was content in the game that required hazard protection...but since massive basically nerfed everything, and the new raid does not require it at all, outside of a few edge case uses in the dark zone, it's a wasted stat.Originally Posted by xcel30 Go to original post
it would be better if they just let us reroll attributes on exotics.