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  1. #1

    Crafting Table: Skill usage issues

    The crafting table needs some serious overhaul still. even after update ten.
    1 if i am crafting skill based gear I should see skill based attributes more often than i see things such as headshot damage or crit hit or armor regen or health
    I have crafted in the last 2 weeks i imagine more than 200 items and none of them were of any use to my build.
    It makes no sense to more often get attributes that belong on dps gear than skill attributes on something that is skill tier based.
    2 the armor rating on most setups that put out any real damage are really bad. put something in place on the crafting table that consumes 5 exotic components plus a large amount of other components allowing us to raise the gears armor by say 5k. Bad enough the skill based damage got taken down plus we get poor armor score with them.
    3 should be able to craft say a skill damage mod. 5% skill damage for gear mod slot wouldnt be OP and would make up for the lack of armor a skill build carries.
    4 hana u is skill gear. that red mod slot really needs to go away and be yellow.
    if a piece of gear has weapon damage it should have a red mod slot
    if it has armor it should have a blue mod slot
    if its yellow skill tier it should have a yellow mod slot.
    I like the recalibration table better than the old system.
    I had a really nice skill build before that system was put in place and after my build was such trash i had to start all over.

    Skill Usage issues
    skills need looking into primarily the drone and the turret. quite often my turret gets locked onto something it cannot shoot and will not let me change its target. yes i am in range of my turret when this happens. same thing happens to the drone. often the turret will aim at something and let it run from one cover to another and only start shooting once the target has safely made it to cover. lot of times these two skills will sit and just look at an enemy as it WALKS up to you and kills you and wont shoot at the target until its way too late.
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  2. #2
    Drone and turret have issues as far as i remember they dont shoot get stuck even dont deploy

    But hana brand actually is hybrit not fully skill based so red slots are worth for a build like it
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  3. #3
    i can accept that. and it would make sense why i get so many craft results with blue n red in the attributes. if thats the case then when i craft wyvern i should be getting more yellow attributes but 90 percent of what i craft on either of them comes out with high blue n red attributes and crap yellow in the rare instances i do get yellow. maybe a rework on the crafting table that requires me to use exotic components and more mats to choose if i want yellow red or blue in those spaces. would leave a decent grind in place and make the crafting table more usable.
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