1. #11
    On top of the connection issues and rank issues, there is one more glaring flaw. The choice for the "challenge" this week was as idiotic as the low cost tanks. I didn't play that crap. But I did watch Drewzy play, and I must say I have never been SO BORED. It's just long match after long match where both players play the same strategy until finally you make one mistake, which takes about 6 minutes a match.

    Don't... 1 cost... tanks. That is NOT a good challenge idea.

    I am fully in agreement with everyone else here. I will not be competing in challenge mode, or chaos mode, or whatever crap you want to call it. Same ****, different name.

    Thanks for putting your hard work into not fixing the actual problem with challenge/chaos mode and decreasing rewards. And subsequently increasing the card pool. Really appreciate your dedication to your playerbase. I mean everything else is working PERFECTLY (like when the enemy MT mind controlled all of my units over and over or when Thunderbird does no damage) so I can see why you would want to waste your time, I mean spend your time, revamping things pretty much the opposite of how most players unifyingly suggested.
     3 people found this helpful
    Share this post

  2. #12
    Originally Posted by dannyb1022 Go to original post
    On top of the connection issues and rank issues, there is one more glaring flaw. The choice for the "challenge" this week was as idiotic as the low cost tanks. I didn't play that crap. But I did watch Drewzy play, and I must say I have never been SO BORED. It's just long match after long match where both players play the same strategy until finally you make one mistake, which takes about 6 minutes a match.

    Don't... 1 cost... tanks. That is NOT a good challenge idea.

    I am fully in agreement with everyone else here. I will not be competing in challenge mode, or chaos mode, or whatever crap you want to call it. Same ****, different name.

    Thanks for putting your hard work into not fixing the actual problem with challenge/chaos mode and decreasing rewards. And subsequently increasing the card pool. Really appreciate your dedication to your playerbase. I mean everything else is working PERFECTLY (like when the enemy MT mind controlled all of my units over and over or when Thunderbird does no damage) so I can see why you would want to waste your time, I mean spend your time, revamping things pretty much the opposite of how most players unifyingly suggested.
    I Agree with your observations guy. Redlynx has been pushing it for a while now, and it's just according to their plan. They gave us just "a little bit of crack" by spoiling us with a good battle pass, now they make it harder to complete to the point of people spending cash to unlock tiers. I could even accept not having the battle pass rewards as a free to play user, but to ruin a whole mode like challenges is what bothers me. The waiting times are still ridiculous even with my lower legendary ranked account. I hope the community answers in the only way they can (because they can care less about our relentless complaints it seems) , playing less and not cash refreshing or unlocking tiers with cash.
     2 people found this helpful
    Share this post

  3. #13
    I can only agree with this, challenge mode is equal for everyone, why should the highest players play eachother all the time, even in challenge mode? Since theres no difference in card levels anymore, remove the long waiting time in top tier and let everyone face everyone. So people that get on top of the challenge ranking are actually the real winners, not the one that deranked to have a huge advantage.
     3 people found this helpful
    Share this post

  4. #14
    lets keep the same crappy challenge mode, but rebrand it to chaos mode. FAIL.
    its really boring to have to use low level cards where everything is cookie cutter.
    The balance of useless and OP cards is stale.
    some cards are pointless to use in choas mode, like coock magic. complete useless. well its 6 cost now.. its useless til lv4+
    the weekly theme doesnt shake things up enough to the card choices.
    Just a preview to next week's new chaos theme its "stupid cards have increased stats but are still overshadowed by the same cards each week".
    Share this post

  5. #15
    Chaos mode sucks!!!!
     1 people found this helpful
    Share this post

  6. #16
    ScottOld's Avatar Banned
    Join Date
    Oct 2018
    Posts
    1,972
    yup... 1 win 3 losses... sick of facing the same decks on freaking repeat
    Share this post

  7. #17
    Some more devs are going on holiday, but please let us encounter any player in chaos mode that fits within our "chaos mode meter" (when you create one, aka an elo system for challenges) so we can have more instantaneous and interesting matches. Also to give some sense to the challenges ladder which is highly affected by the shortcomings of chaos mode matchmaking (and from what I've read in your discord answers channel, the approach you want to attempt will still have all the problems of the current system). It's not only about shortening the wait times by a few seconds developers, again, give more coherence to your chaos mode ladder.
     2 people found this helpful
    Share this post

  8. #18
    Chaos mode should be renamed to boring mode.
    Share this post

  9. #19
    ScottOld's Avatar Banned
    Join Date
    Oct 2018
    Posts
    1,972
    oh look, here is space pilot bradley and boosted speed cards..
    which part of.. SPEED CHANGES ARE BUGGY DO YOU GUYS NOT FREAKING GET.
     1 people found this helpful
    Share this post

  10. #20
    I am boycotting chaos mode.
    until they make IMPACTING changes, I wont even join.
     1 people found this helpful
    Share this post