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  1. #1

    Nerf Warden

    The title says it all. There is no "hero" in For Honor as overpowered as Warden. It's by far the most disgusting "hero" that this game has. You can't win against a Warden. It's just impossible. I mean 40 damage neutral heavies that you can get from a long unintreruptible bash(which can be initiated by dodging IN ANY DIRECTION?!?!?!?), from a wall splat, from a succesfull "mindgame".You just throw a heavy than an unblockable top heavy(to "mindgame"), feint it or release it. It doesnt matter. The opponent can just do a light and after that you do a dodge shoulder bash than play with the bash few times and he is already dead. Not to forget to mention, a 40 damage top heavy light(crushing counter) which can be followed up by another light, than bash. It's just horribly bad to go against. It has no counters. He can even feint his bash ANYTIME which is not only annoying, but game breaking. Glad you made another Hitokiri with softfeints and more unintreruptibles. You nerfed jorm which was absolutely fine, you nerfed hitokiri and now they are both trash, but instead to compensate, you made centurion(from a trashbin to a god tier hero). But of course there are ways to balance heroes, that are unfun and overpowered.
    1. Nerf the neutral top heavy to a 30 damage attack.
    2. The top heavy unblockable should be 35, instead of 40.
    3. The shoulder bash can't be feinted( or you can feint it, at cost of a high stamina intake and the shoulder bash can't be initiated by a dodge, nor by a backdodge)
    4. Remove the crushing counter follow up( or just nerf the damage from 40 to 25, which can be followed up by a guaranteed light for another 6 damage or an unfeintable bash)
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  2. #2
    I agree to 100%. Playing against him is so annoying...I‘m jorm main and the nerf was absolutely bull****. In 1vs1 he is useless now...They should better nerf his feats in 4vs4 instead of made his heavies slower. It’s ok that the stamina damage is lower now but in my opinion it’s to much. I hope this is getting a buff. His hyper armor takes very long now to start. I know he is strong but for real you all should be known that his offense is not the best and easy to react. This nerf made him just useless for 1vs1 situations...Not talking about 4vs4 who he is running good like before...But that is just my opinion.
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  3. #3
    Gaser.'s Avatar Senior Member
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    Besides dmg nerfs to his heavys and the removal of back dodge bash, he won’t need any further nerfs after this.
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  4. #4
    Originally Posted by Gaser. Go to original post
    Besides dmg nerfs to his heavys and the removal of back dodge bash, he won’t need any further nerfs after this.
    and all of that is just a month away anyways, i think the cord combat changes will basically nerf him to a near perfect spot
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