Originally Posted by darthmarsden Go to original post
I remember after you fail all attempts he gets back in the room with the other assassins and get to pick another one to break the door.
I can't confirm 100% though... I'm old and my memory may be affected.![]()
That is how the game always worked. Anyway you should be able to try to break through the door or bash a chest even if you have picks available. If break/bash is unsuccesful, then door or chest is wrecked in locked state and can't be openned.Originally Posted by Mita_Arin Go to original post
The only option where you might have a chance to change the chosen hero once in a room or section of map is if there's an enemy before reaching door/chest, the hero chosen has smoke bomb and you are able to get into a fight sequence without killing enemy to use the smoke bomb before reaching door/chest.
No worries. Generally speaking if your chance at opening door/chest is less than 80%, then you'll have a potentially high probability of losing picks and/or failing.Originally Posted by Mita_Arin Go to original post
Probability doesn't really work the way most people think. Personally I have a real laugh when weather forecasters say that 30% probability of rain means that 30% of the territory will have rain.
Originally Posted by capkris Go to original post
Of course I know how success rate works.
By working differently I meant finishing all lockpick tries/return to room/select other hero to break door.![]()
How odd. Have you tried switching between your HQ and the World Map? Or quitting and reloading?Originally Posted by al537 Go to original post
Originally Posted by Mita_Arin Go to original post
Ubi-Bunny, can you please answer my questions?
Why does it take so long to fix things?
Are enforcers getting back the damage output prior to 2.9.0?