1. #21
    Originally Posted by LORD_NlMROD Go to original post
    Great news! Thanks for continously working on thin issues! Bugs and crashes are the most pressing issue in the game, in my opinion, and it's good to see that they get addressed and fixed, even if sometimes it seems to take a bit long. Great job and keep up the good work! This announcement on improving the game is much, much better than announcing that some other unwanted and useless hero is about to be added.
    I totally agree, but now we have good reason to join Alexios in cursing Natakas when something doesn't go our way! haha! What fun!

  2. #22
    Rip slow-mo knives... it was a cool bug

  3. #23
    Regarding the decrease in damage for some heroes, I don't think it's a DPS debuff. The normal damage calculation has a multiplier for weapon speed, so swords do 1.0 x attack damage plus weapon damage, spears do 1.5 x attack damage plus weapon damage, etc.
    One focus of the update that introduced these issues was fixing bugs where speed buffs or debuffs changed damage output, so I suspect that the fix for that bug accidentally eliminated the damage multiplier entirely, meaning slower attackers could lose 50% or 100% of their attack to damage on each hit.
    I could be wrong, I don't have the before and after numbers to compare, but it would explain how it happened. It would also mean that fixing it requires rebuilding damage calculation, which could take a while.

  4. #24
    Merci à vous pour les correctifs ! C'est important pour nous. Continuez ! GG

  5. #25
    Originally Posted by Ubi-Bunny Go to original post
    Hey, Assassins!

    Today is Patch Day!


    Bunny

    Maybe every Monday could be patch day! I'll mark my calendar! YAY!

  6. #26
    Ima-Smakya's Avatar Senior Member
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    Lmao
    Thank you Bunny that's alot of fixes!

  7. #27

  8. #28
    Ubi, greetings!

    Thank you for the news and your work!

    Not all bugs have been fixed.

    I thought about this bug was known and therefore, did not write anything.

    So:

    Assassins, who can heal themselves with special skills, (for example - Jean) heal not only themselves, but also enemies, that is, an attacked target.

    And if the healing skill imposes a temporary healing effect, then the enemy receives the same gain.

    Sincerely, Vadim.

  9. #29
    Ima-Smakya's Avatar Senior Member
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    Yes this was Aleksei's problem. He would heal an ally but when that ally attacked it healed the enemy then began to damage them.

  10. #30
    Well healing the enemies so that you can beat on them some more sounds like therapy of a sort...