1. #11
    Ubi-Bunny's Avatar Community Manager
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    Hey, everyone! Thanks for the feedback, there are some great suggestions here! Mamilaris - I am once again impressed by the amount of detail included in your post!
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  2. #12
    Story missions have some of the best rewards of all the mission types... That is the first time you play them. After that the cost to reward ratio is very very minimal.

    We have the other missions for codex, crafting, and DNA farming. These other types of missions seem somewhat balanced in their cost to reward ratio.

    Perhaps story mission replays could be about gaining COINS.

    Increasing the story mission replay coin rewards would give players a reason to replay the actual story the game is designed around. The reward levels currently do not encourage players to relive the very reason they started playing.

    Region 5 Story Missions: cost 8 intel - reward 420 coins, 200 XP
    Region 5 Standard missions: cost 8 intel - reward 460 coins, 160 XP, wood or stone, plus their rare codex amounts.

    Add up the cost of the wood, stone, xp, codex, DNA, or crafting materials and assign a fair amount of coin to be rewarded based on the intel cost of the story missions at each level.

    More than just having no incentive to replay the story, the reward level for replay is actually a deterrent to replay. Replaying story missions currently is a waste of your limited intel resource that you need for crafting items or leveling and ranking your heroes.

    https://forums.ubisoft.com/showthrea...Replay-Rewards

  3. #13
    Hey Mamilaris, how are you?

    Lots of great ideas here! I'll have to go over them in parts.

    I agree having new characters from different time periods, although they would need events set before or after their main games, or maybe they can work in the style of Eagle's Shadow, as concurrent stories?

    The new outfits would be cool, especially if they give new abilities, like T5 gear has done. However I would prefer them to be buyable with DBC, we have so many of them, and it makes sense in the lore as it would be like unlocking new memories.

    I miss the modern day component in this game. I think that instead of making them a normal rift events, they could add to the map missions "helix glitches" that when combined unlock secret missions where you can farm the fragments for Desmond and the other modern day assassin's. Maybe use those glitches we see in Echoes through the animus.

    As for new regions, I prefer they stick to the time period. Given that Aguilar dies in 1527 and the current story ended in 1498, you still have time to include stuff like the Conquest of Mexico, a time period rarely explored in videogames, and it gives us the chance to expand the lore of the franchise, get new farmable heroes from the Americas. Seeing Aguilar and his disciples travel to a new world and help to expand the creed to aid those opressed would be something nice to see.
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  4. #14
    Yes lots of great ideas. The good news is that at the current rate of rolling out new content this list should only take about 50 years or so... Assuming that any of it gets approved that is.
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  5. #15
    Ima-Smakya's Avatar Senior Member
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    Hahahahahaha
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  6. #16
    Originally Posted by Mamilaris Go to original post
    It would have been nice if we had the option to choose Helix Rift Missions with a system similar to the table with the Different Assassins and Different Ages, Different Missions we saw in Assassin's Creed Unity

    I think that for that to happen the events should be longer, at least for an entire week, and rewards should be lowered.

    Would we have the opportunity to play all at the same time if we wanted, or would we be stricted to only one?

  7. #17
    Originally Posted by Mamilaris Go to original post
    Hi,kawa-l-dalilet
    I think it would be nice if we had the chance to play at the same time

    It would be great if we could also select the Character DNA we will win based on the Helix Rift Event we played.
    Just like we can choose "Mary Read DNA" awards from Mary Read, Blackbeard, Edward Kenway DNA awards at Dead Men's Helix Rift Event
    What are your thoughts on this subject?
    I think that it would be good to choose from the event and to be able to play multiple events, but to choose the character you want to receive I think it's too over the top. I feel like that takes the challenge away you know what I mean?

  8. #18
    Ima-Smakya's Avatar Senior Member
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    It's a great idea and I love the div table format, but in all honesty they can't even figure out how to run this version across all devices.

    I would love to choose the character to work on, but they'd be crazy to let us do that. Everyone else would be done with the game too!
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  9. #19
    Evie..Frye's Avatar Senior Member
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    Originally Posted by Ima-Smakya Go to original post
    It's a great idea and I love the div table format, but in all honesty they can't even figure out how to run this version across all devices.

    I would love to choose the character to work on, but they'd be crazy to let us do that. Everyone else would be done with the game too!
    Charlie, My friend, I'm so glad that you liked this idea
    I hope there will be such an update in the future
    I really want such a system to be in Assassin's Creed Rebellion
    I think it would be great if everyone chooses the Helix Rift Event they want to play

  10. #20
    Ima-Smakya's Avatar Senior Member
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    Oh yes I definitely support the events we want to play on demand, but choosing the character(s) would really make it too easy to get them to max level, and too fast.
    Instead, as I've proposed many times they need to have (at least) two assassins' DNA in each event.
    HH only has Darius still. They need to add Natakas to that event, either as rank or progression.
    With each new character from the AC Universe, we must now wait 3 months to get back to a toon. 3 months! That's just plain unnecessary and is slowly killing this game, kinda like the blue icons in our HQs.

    I support all of your ideas!
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