1. #1

    Pirate ship Timmy need a buff

    I never saw this unit at legendary at 7-8k. His movement speed is too fast for a ranged artillery, his hp is lowest compare with other Timmys. Damage of his ability could be higher a bit too.
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  2. #2
    Agreed, he got left behind badly over the last 2 years as the game changed. Used to be awesome back in the old common meta.

    Slow him down to match the other Timmy cards, more HP and a stronger special shot. Done.
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  3. #3
    Main problem is, is that his attack speed is far too slow
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  4. #4
    don't get me wrong, but in legendary 7-8k you always see the same cards except for card usage events.

    Shaman token should be war cry, Heidi and Sally still no ability etc.

    there are so many dead/underused cards in this game. and way too many overused cards. But u can't earn money by buffing old cards player already leveled up. Dats why we rather get more new champs including even more new bugs

    just watch this forum, the player community knows better what needs to be fixed. I bet most programmers don't even play this game. they just test their new character and release them.
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  5. #5
    PS is just outshined by every other timmy.
    pick a theme any theme and match its timmy with blu... PS loses each time. overall ability doesnt give as much as other timmys.
    adventure as a whole needs a decent card outside of its legendarys and lb.
    Most of the adventure abilities that arnt damage are just ripp off from other themes.
    sharon and butters with heals. token with a purify. ripp off from green,
    sharon used to be OP.. now nerf back to barely used.
    Murph has a rip off ability from scifi with the stun.
    too much charge, powerbind really hurts adventure.
    storyteller needs a buff to gain more reduce attack as he scales. its too low the way he is.
    sally and heidi have no ability to them, and the cards that do have abilities are out-shined most of the time.
    Adventure is becoming more of just a starter deck then a theme.

    I guess with my rant, timmy is just the least of the issue with adventure.
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  6. #6
    PS Timmy is a 3 cost rare and seems to provide adequate benefit for a 3 cost rare, albeit his health could use a boost. The only other 3 cost rare Timmy is Catapult, and they are pretty identical except for health (some would argue PS Timmy Aoe damage is superior to 2 rats, I think it’s situational). You cannot really compare a 3 cost rare to the 6 cost elite, 4 cost legendary, or 4 cost rare
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  7. #7
    Originally Posted by Echomute Go to original post
    PS Timmy is a 3 cost rare and seems to provide adequate benefit for a 3 cost rare, albeit his health could use a boost. The only other 3 cost rare Timmy is Catapult, and they are pretty identical except for health (some would argue PS Timmy Aoe damage is superior to 2 rats, I think it’s situational). You cannot really compare a 3 cost rare to the 6 cost elite, 4 cost legendary, or 4 cost rare
    You didn’t mention the one stat that makes Pirate Shop Timmy worse than all his counterparts: move speed.

    All other Timmys bring persistent pain because they’re so hard to get to except pirate ship (and pope, who fills a wholly different role)

    Pirate ship just flies to the front as quickly as he can. At level 6 his charged power is really strong, but in a strategic maneuvering game he just isn’t worth the three energy
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  8. #8
    You are correct, I did intend to address the move speed and I neglected to. I think move speeds across the board need to be looked at (example- Human Kite’s move speed makes him (more) unplayable for the same reason), but yeah I’d expect all Timmy’s to move at the same speed.
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  9. #9
    i have a lvl7 pirate ship, lvl5 cata is way better, so there you go....
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  10. #10
    Originally Posted by Echomute Go to original post
    PS Timmy is a 3 cost rare and seems to provide adequate benefit for a 3 cost rare, albeit his health could use a boost. The only other 3 cost rare Timmy is Catapult, and they are pretty identical except for health (some would argue PS Timmy Aoe damage is superior to 2 rats, I think it’s situational). You cannot really compare a 3 cost rare to the 6 cost elite, 4 cost legendary, or 4 cost rare
    PS Timmy is total and complete garbage for a 3 cost rare. Catapult is better in every single way if you want to go head to head. There's a reason the latest tier list puts PS at the absolute bottom of the rankings (T3 - trash tier) while catapult is sitting happily near the top (T0.5 - between OP and Strong tier).

    He's just horrible. Together with Captain Wendy as some of the worst rares in the game at the moment.
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