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  1. #1
    chrisonamission's Avatar Member
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    Confused about skill tiers

    Hi there

    I am confused about skill tiers

    My understanding is that agents can increase skill tiers
    - via specializations (eg the laucher provides an implicit +1
    but only if not already at 6 means permanent overcharge is not on)
    - via gear core attributes (max +1 per gear piece).

    How do some agents achieve skill tier 4 running the launcher but without stacking any core attributes?

    Any hints appreciated
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  2. #2
    dagrommit's Avatar Senior Member
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    The backpack talent "Energize" will temporarily give you +1 skill tier. The talent on the Acosta go-bag will do the same.

    FYI, the "Future Perfect" weapon talent coming in TU10 will also do this.
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  3. #3
    chrisonamission's Avatar Member
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    I've been running that bag for overcharge. Doesn't explain agents showing skill tier 4 without stacking *any* core attributes (or the inspect pages are completely broken)
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  4. #4
    Originally Posted by chrisonamission Go to original post
    Hi there

    I am confused about skill tiers

    My understanding is that agents can increase skill tiers
    - via specializations (eg the laucher provides an implicit +1
    but only if not already at 6 means permanent overcharge is not on)
    - via gear core attributes (max +1 per gear piece).

    How do some agents achieve skill tier 4 running the launcher but without stacking any core attributes?

    Any hints appreciated
    It's a visual bug, whe you inspect others player build you see your skill tier instead of their.
     1 people found this helpful
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  5. #5
    chrisonamission's Avatar Member
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    that's a pretty irritating bug
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