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  1. #111
    GAP_Computer's Avatar Senior Member
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    current team, leader or whoever is at the moment at Ubisoft Paris should not remaster anything related to old GR titles, everybody have a real good experience and good memories (or so) with old GR titles, do you really want them to ruin that titles too? they prove that are very capable of with BP.
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  2. #112
    Kean_1's Avatar Senior Member
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    Originally Posted by ArgimonEd Go to original post
    While at it, they could study good features of other games.
    I couldn't agree more. Hell, in some cases they can even study their own franchise history or that of some of their other projects / games like America's Army.
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  3. #113
    FCacGRdvWD's Avatar Senior Member
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    Originally Posted by smilecry Go to original post
    Agreed if anything an older GR game with wildlands parameters and umm ARMA well wildlands it very close to that game in many aspects dude and again when speaking milsim ARMA is a standard to go off of as when mentioning milsim ARMA is the next word connected look at what you said.
    I am sorry, not trying to offend but I did not understand your point(s).

    Originally Posted by Virtual-Chris Go to original post
    Worst writer ever.
    WOW, no kidding, I hope he has a day job and this is just extra income.

    There are some good players and/or athletes that are very bad coaches, I am hoping he was a good at his previous job.

    Originally Posted by ArgimonEd Go to original post
    While at it, they could study good features of other games.
    Blasphemy, don't you know they are the innovators and others copy them. Every other AAA Company is looking for a piece of their pie.
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  4. #114
    MikeWeeks's Avatar Senior Member
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    Originally Posted by Bone_Frog Go to original post
    ????

    He said he was a writer like 5 times in the first two minutes, including dialog, plot and missions.
    Listen at around seven minutes into that interview. He wasn't there for the core development and by the time he came onboard a lot of the linear narrative had already been written.

    See also this thread from last month:

    https://forums.ubisoft.com/showthrea...ht=Emil+Daubon
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  5. #115
    smilecry's Avatar Senior Member
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    Not to bash the guy but the story line seems like he wrote it from a third party's view point outside looking in it plays vague like there could have been more but just don't have enough, ok something along the lines of the team water boy who hears the plays and rundowns but if put in the game he actually would not know how the plays are coordinated from coach to players like that and if he is the writer then WTF was wrong will saying something or he could be lol the reason BP is a failure and that don't look good on a special forces member when looking at other games that utilized these people hope he does not get another tactical shooter game consulting position as a writer period.
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  6. #116
    MikeWeeks's Avatar Senior Member
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    After seeing the referenced video I don't think it's a clear cut case that this story, as released by Ubisoft, was written by Emil Daubon - they already had done that, it would appear, and he was involved in follow-on writing material. IOW, material that would not have been required to be reviewed by the U.S. Department of Defense (DOD).
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  7. #117
    smilecry's Avatar Senior Member
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    Originally Posted by MikeWeeks Go to original post
    After seeing the referenced video I don't think it's a clear cut case that this story, as released by Ubisoft, was written by Emil Daubon - they already had done that, it would appear, and he was involved in follow-on writing material. IOW, material that would not have been required to be reviewed by the U.S. Department of Defense (DOD).
    understandable but then why use him if his impact isn't visible in game
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  8. #118
    MikeWeeks's Avatar Senior Member
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    Originally Posted by smilecry Go to original post
    understandable but then why use him if his impact isn't visible in game
    As was mentioned in the referenced earlier thread - it would be for marketing/selling/PR purposes (i.e., that interview, as well as the IGN interview).

    I just watched the credits, and he's listed as a writer, along with several others - one of the writers IOW is how I now see it. There's no Lead/Head/Story Writer, etc. mentioned.

    The most telling for me after viewing the video this is simply, he states he came on later to the project.
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