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  1. #11
    Originally Posted by Frozty85 Go to original post
    And how will you solve the issue that 90% of the playerbase wants to exlusivly only play the new hero for the first 2 weeks(100% for the first 5 days) after its release??
    Easy fix. You pick your character before you matchmake, then after the match everyone just re ques. No more staying in the lobby, most people dip out after the match anyway which usually ends in searching for another match.

    Choosing your character before entering matchmaking would also help the skill matchmaking because the system could matchmake for specific characters. I'm much better with Nobushi than I am with Kensei for example, so it would be more a lot more accurate.

    Not having single pick is extremely unhealthy for this game. Now I know the kiddos enjoy their memes, but this is for balance sake. If the game is ever going to be taken seriously (which honestly at this point, I doubt it ever will) then it must happen. If anybody wants their meme matches they can always play customs. The rest of us don't want to play against 4 LBs.

    Also, feats need to do 100% team dmg and minion damage. Just a side note, but it's annoying having an lb throw a bomb and gb you without any penalty. Or a raider being able to just throw a fire flask at his team to protect his team. It makes no sense.

    While we're at it, any friendly minions you kill should net you -1 points.
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  2. #12
    Originally Posted by Lunamaria2020 Go to original post
    Single pick should not be random. First, it is frustrating that you can't play the hero you want.
    Second, it is infuriating if you are able to select him, then you do not, because it was random.
    If you want to pick your hero, be the first or don't.
    Nope, for a fair single pick system it would have to randomly select players that are requesting the hero and it would give players with less recent plays of that hero priority. Pick first = play first is just garbage, at least then people will know that they'll get their turn if they keep playing
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  3. #13
    don't let single pick be used as a crutch to let the dev team off the hook for properly balancing the heros, feats and matchmaking. the team needs properly balance everything else for single pick to even matter
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  4. #14
    Originally Posted by CanadianSoupMan Go to original post
    Nope, for a fair single pick system it would have to randomly select players that are requesting the hero and it would give players with less recent plays of that hero priority. Pick first = play first is just garbage, at least then people will know that they'll get their turn if they keep playing
    And why is it that the first that picked it is not able to play it ?You want it ? Pick it first. Random pick is garbage.

    Obviously, the better system would be to pre pick before matchmaking but it won't happen.
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  5. #15
    Well rainbow didn't have random pick however for honor isn't rainbow
    Players are more used to picking their mains so having it randomized through
    a system would make it fairer as long as the devs pull through with the system
    and not turn it into hot garbage like the skill system and faction war.
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  6. #16
    Originally Posted by Lunamaria2020 Go to original post
    And why is it that the first that picked it is not able to play it ?You want it ? Pick it first. Random pick is garbage.

    Obviously, the better system would be to pre pick before matchmaking but it won't happen.
    I already suggested a pick system where you select 4 heroes you like before searching. This could be an alternative that wouldn't slow down matchmaking.

    Objectively, first click = play is extremely flawed and does not provide a fair gaming experience. You would instantly be eating your own words when you never get to play a new hero or rework because people have better hardware than you and set up clicker scripts.

    Nope, single pre pick before search is also garbage because then matchmaking speeds become impacted. Just look at elder scrolls online or any MMORPG where they have a dungeon finder where you pre pick tank, DPS, or heal. DPS is so massively over saturated that queuing as a DPS takes 10x longer than a tank to find a party. I think to some extent we have to quell the whiners and just put them in a match where they have a chance of being their selected hero.
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  7. #17
    Originally Posted by CanadianSoupMan Go to original post
    I already suggested a pick system where you select 4 heroes you like before searching. This could be an alternative that wouldn't slow down matchmaking.

    Objectively, first click = play is extremely flawed and does not provide a fair gaming experience. You would instantly be eating your own words when you never get to play a new hero or rework because people have better hardware than you and set up clicker scripts.

    Nope, single pre pick before search is also garbage because then matchmaking speeds become impacted. Just look at elder scrolls online or any MMORPG where they have a dungeon finder where you pre pick tank, DPS, or heal. DPS is so massively over saturated that queuing as a DPS takes 10x longer than a tank to find a party. I think to some extent we have to quell the whiners and just put them in a match where they have a chance of being their selected hero.
    You do think you are the first to suggest such a system ? It was asked day one of the release. Because before the perks system, which is half baked because it was an emergency system to replace the previous one which was even worse and deter you to regrind another hero because that system gave you better dmg health and such, meaning you could do an orochi something like 30+ dmg per light attacks.

    And the thing is I have excellent hardware and connection, so pick first. You want to pick first? invest into better hardware and connection. Simple as that.
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  8. #18
    Originally Posted by Lunamaria2020 Go to original post
    You do think you are the first to suggest such a system ? It was asked day one of the release. Because before the perks system, which is half baked because it was an emergency system to replace the previous one which was even worse and deter you to regrind another hero because that system gave you better dmg health and such, meaning you could do an orochi something like 30+ dmg per light attacks.

    And the thing is I have excellent hardware and connection, so pick first. You want to pick first? invest into better hardware and connection. Simple as that.
    The devs won't add it because they can't handle any form of backlash.

    Actually what we should do instead, is do a bidding system where you put up real money and auction off the heroes pick for that match. Can't afford to play the hero? Sucks to suck.

    I keep forgetting that everyone on this forum is the best for honour player, the richest person in town, the next Albert Einstein, the alpha chad with the biggest baddest computer his mom's money could buy, literally kars himself; the ultimate lifeform.
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  9. #19
    Originally Posted by CanadianSoupMan Go to original post
    The devs won't add it because they can't handle any form of backlash.

    Actually what we should do instead, is do a bidding system where you put up real money and auction off the heroes pick for that match. Can't afford to play the hero? Sucks to suck.

    I keep forgetting that everyone on this forum is the best for honour player, the richest person in town, the next Albert Einstein, the alpha chad with the biggest baddest computer his mom's money could buy, literally kars himself; the ultimate lifeform.
    I rather be the master of my destiny. If I fail to pick first, it is on my end, I was not fast enough or my hardware was. I do not want a system based on randomness to decide for me which hero I can play and which I can't.

    And yes, I have excellent hardware and 1Gb fiber, meaning I have around 10ms of latency.
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  10. #20
    Originally Posted by atac56 Go to original post
    don't let single pick be used as a crutch to let the dev team off the hook for properly balancing the heros, feats and matchmaking. the team needs properly balance everything else for single pick to even matter
    Unless we make all heroes equally stale as bread, we need a single pick to prevent unpreventable abuse of a specific hero or move-set
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