Here a list of bugs or irritants in Division 2 :
- I would like to be able to change difficulty without having the control point's reset... And If I change it doesn't want it to affect DC if I'm in NY or vice-versa...
- I would like to be able to change the difficulty of mission's lower then the global difficulty's... I run the world on heroic but the mission's on Challenging...
- When we go down a rope, why does it always have to do a little turn before being able to move...?
- The loot... never got a god roll weapon or piece in the open world or in a mission in more then 600 hours played... beside from a exotic chest in season...
- The exotic drops is like almost 0... like since TU8... got almost nothing... its ridiculous... must of run Tanker and Pathways over 100 times (not each but almost 50/50)
- Not able to re-roll god roll exotics... did it append to anyone?
- Make us be able to create a exotic gem with our other materials... at least would be a way of using materials... anyone using mats? Me only for re roll and re-calibrate...
- Being able to remove the Christmas song in the CP... dam cant stand it lol
- Would LOVE to be able to go in the DZ but in solo mode... I dont like to play PVP... Should be an option to toggle PVP and PVE...
- Being able to hide body armor only on a toggle button so we can view the clothes where wearing...
- Being able to reset the manhunt but not completely... Lets say only reset the last part of it or witch one we want once we completed all the manhunt...
-Give us a way to decide the percentage of mobs in the streets of NY and DC... Lets say I choose 25% then I could run in streets without almost not having to get taunt by mobs... or almost not... If I choose 100% its way more etc... pretty sure you get it...
Ill try to update with other ideas... I know there's a lot more lol!!
Thanks for reading, pretty sure lots of you out there are ok with this...
Luc
Oooh, one of these. Cool. I have a few of my own
- why does GPS suddenly stop working? This happens constantly and it bugs the sh*t out of me. On my way to a map target and GPS just drops the target. In DC and NY. No, I won’t post video.
- why do true sons concussion grenades cause burning? Whatever the reason, can we have some of those please?
- how come there’s a verbal cue sometimes when a grenade is about to be thrown or launched and other times there isn’t? Is it just to f*ck with us?
- why do hostages, despite a verbal impression of fear, seem to have no sense of self preservation? Also, why are they armed? They were taken hostage and nobody bothered to check if they were carrying?
- why is the airburst seeker STILL all but completely useless? I’m pretty sure i’ve killed myself more times than actual enemies with this thing. And why is it called a seeker when it doesn’t seek anything? Pretty sure if you check the bottom it says “Acme” on it. (Kudos to those that get the reference)
- Apparel: Ugh! Whoever did Division 1 apparel, please go find them and bring them back. It feels more like I’m playing The SIms, but with guns.
- Apparel: who wears jackets tucked in? Is that a European thing?
- Stop putting my target loot in the DZ. I hate the DZ. Please check with me each day to see what I will be targeting, then don’t put it there.
- Golan and Fenris backpacks and the Technician P-107 launcher... I mean, come on, did you even TRY to fit it?
- If i’m playing heroic why do I get ‘normal’ bounties from hostage rescues?
- Hyenas are too damn skinny to hit while strafing. Make them fatter....and slower.
- .The CMMG Banshee should fit the technician spotter laser, because I want to use it on a CMMG Banshee, and because it fits on smaller rails.
- why are some guns louder with a suppressor than without? MK17, for example.
- .45 is a handgun caliber, SMG’s use handgun calibers. Why is the USC .45 a rifle?
- How come the AI won’t notice me from 10 feet away while patrolling or on guard but will see me in the dark behind cover from a block away if they are engaged in a fight with someone else? I’ve gone around corners and practically run into “guards” who just stand there like it’s a Monty Python skit, but if they’re fighting from a distance away they suddenly become hyper-aware. Shouldn’t it be the other way around?
- Why are all the dogs around town only big dogs? Did they eat all the little dogs?
- Speaking of dogs, sometimes a dog is standing there cowering and whimpering after a battle and I can’t do anything to make it feel better. It makes me feel bad. Give us some milkbones or something to give to them dammit. Would prefer that to crafting caches.
There’s a short list of some of the stuff that bugs me. This was fun.
Wow nice ones out there Ziljn!!! Keep them coming!! I fully agree with you !! And Im sorry I dont have a videos of all those problem in game... Let me talk about the GPS... dam your right!! If I pick up a Bounty Quest after rescuing a hostage, it doesn't mean I wanna do it right know... but it force us on that way!!... So that one of the reason the GPS stop working or goes elsewhere...It also stop working when we are near a bounty...Let me go at least where the gps was suppose to bring me...
Ok another one ::
- Why is there so much npc friends out there... Sometimes would like to kill mobs without there help... If I need to kill a mob a certain way, the time i change to the kind of grenades or a specific weapon, the dam npc kill my mob...
- We should be able to say if we want lots of npc friends or no one... Sometime I wanna be alone in that city and kill mobs myself...
- Or would like to go some where in the city without getting attack at each dam corner... That why I dont play Heroic in the city its too dam long... We need more options...
- Would like to be able to run with one button press and that it would keep running if I dont press forward...
- When I do a matchup for a heroic or what else, it should tell us what mission were gona accept...
- And it should not start us another one that we might not want... I would like to stay in line for a mission and not starting my own...
Ill try to had more to the list but... like you can see its obvious that there a lot of thing to correct in this game...
Please take time to read this Ubi...
I believe bounties are scaling to global difficulty settings in TU10.Originally Posted by ziljn Go to original post
Yeah, it was an SMG in Division 1. Not sure why it changed or if it falls under the same category as to why the M4 was changed.Originally Posted by ziljn Go to original post
On PC that is X....Originally Posted by LucNukem73 Go to original post
The USC is a semiautomatic carbine, it is based off of the SMG UMP version. One of the main reasons is that the USC and the M4 in game are civilian models which do not come in full auto. Also as to why a 45 is in a rifle... well the answer to that is the caliber does not dictate the operation of the gun. Many older model rifles especially the lever action and revolver style ones actually used the same ammunition as the sidearms of the day. There are still a few today that do this but usually they are the rim fire casing. Most semi and full auto (self loading) use the center fire casing.Originally Posted by Merphee Go to original post
There is others... as I play i write them down lol!! A mail like this should be read by the Massive or Ubi devs so they see that there is a lot of things to correct...
- When you open the munition supply box, if your full of ammo's, sometimes its not letting you open it and sometimes let you open it but its like lagging of some sort its so annoying...
- make stuff that we loot usable.... the neckalce, jewlery, teddy bears... its rare to see someone asking for it... used to be way more in division 1...
- When in a group, after we killed last boss, sometimes the leader will restart another run, and its not asking us if we wanna do another one, sometimes not event had time to loot everything and 1 time almost lost a exotic...put a button so we can accept the other run or not... And if I wanna get out of group, let me be able to finish alone the mission... if I want...let say the group is very bad and I know I can finish alone... but must admit this is discutable, peps would run in group and maybe just finish alone last boss...
Originally Posted by LucNukem73 Go to original post
Hi, Many Thanks for the valuable information.