I am copy-pasting the post I made when I first reported this issue in the below link.
https://forums.ubisoft.com/showthrea...melted-quickly
Just noticed playing the live game TU9.1 that my striker drone at tier 6 is destroyed again very quickly in challenging/heroic.
After the TU9 or TU9, I do not remember exactly, the offensive drone received a nice health buff that made a tier 6 offensive drone very resistant in higher difficulties. The buff even made tier 2 drones reasonably resistant so they could be used in hybrid builds to distract enemies and keep them busy
I made a few short videos, sorry for the low quality, was with my phone. Videos were recorded in the live game TU9.1 the same day 24/05/2020
Video 1: skill tier 6 drone in heroic. It has only a few health bars, I throw it to an NPC and it is melted in a blink. This video was recorded in NY. https://streamable.com/mzeivr
Video 2: skill tier 5 has more health bars than skill tier 6. I did more tests in the shooting range, starting from skill tier 0 or 6 and gradually increasing/decreasing tiers to see how it affected health bars. It is very inconsistent. https://streamable.com/ldx2yd
Video 3: I deploy the drone at skill tier 2 (1 yellow + technician spec) before entering in combat in challenging. The drone has 8 bars of health. https://streamable.com/t4hkd5.
Video 4: in the same street just a minute after, I deploy the drone with the same build and you will see it has 21 bars of health. The only difference is that here I used the drone after entering in combat. https://streamable.com/48xeom
Video 5: in a control point, challenging difficulty. I isolated an elite and deployed the drone. Same build as before with the drone having 21 bars of health. It is destroyed in a blink. https://streamable.com/jhbs1v
After doing more tests it seems that the number of health bars is somewhat inconsistent. At skill tier 2, sometimes is 8 bars, sometimes is 21 no matter if already in combat or not. The same applies for skill tier 6. There is something weird with drone health scaling with skill tiers and also some situational bug. Depending on the situation, the same drone with the same build will be deployed as the "weak version" but right after it could be deployed as a "tanky version".
I am doing exactly what the moderators and devs suggest in every SOTG, give feedback, post videos, etc. I would appreciate knowing I am not talking to a wall and that this issue is at least being forwarded to the devs.
Related links
https://www.reddit.com/r/thedivision...ts_on_enemies/
https://forums.ubisoft.com/showthrea...1-Drone-health
https://www.reddit.com/r/thedivision...e_drone_again/
In current live game I think the drone health bar is bugged. When you play solo, drone health bars gets inconsistent. I tried full skill build and drone health stats remains 2.8 mil while other drone variant were around 5.3 mil. During combat, sometimes drone health bar gets only 8 bars (this is where it gets smashed quickly) then when you launched it again, it gets 20 bars (this is the tanky one) then again goes back to 8 bars.
When you are in a party, first launch gets only 8 bars, after that it is consistent 20 bars.
I tried this on PTS phase 3 and health stats still remains 2.8 but when you launch it, it gets that 20 health bars consistent in solo play. Haven't tried on party though.
This is exactly what I observed in my tests. I have added some videos in my comment above yours. Let me know if you see something similar. There is clearly something weird with the health bars and I 100% agree that sometimes you deploy a weak drone with few health bars and right after, without changing builds or anything, you deploy a tanky drone with lots of health barsOriginally Posted by x-Agent_Orange Go to original post
As I noted in my tests, this is exactly what I observed. As I stated above, I have included some videos. If you see something similar, let me know. There is definitely something strange going on with the health bars, and I think it is totally normal, at times, to deploy a weak drone with few health bars, then deploy a tanky drone with many health bars without even changing buildsOriginally Posted by x-Agent_Orange Go to original post