a clan stash is common in games such as wow with bind on equip items or general items.
an additional personal storage stash
a third player stash could be upstairs etc.
suggesting distance between stash if the game needs more loading time between stashes.
why multiple stashes? some people collect different gear:
skill
crit
headshot
status
etc.
some player have alternate characters just for additional stash space which is crazy.
if we need alternate characters for additional stash space, allow them to be be viewed from all characters or an option to do so.
thanks for listening.
i like diablo 3 - loot is more targeted based on the class you run - hence the need for less space.
more space in our storage is always good yes. mine is fulll and i have to delete stuff i might want to use at some point when different things get buffed. division is a lootshooter so PLS let us loot more without having a full storage
but clan stash? for what? gear is not shareable
I was just about to raise this myself. Every time you add more gear sets, brands, exotics etc. then you're increasing the number of builds players want to make. The stash size needs to increase proportionally. It's not a case of managing your gear better as even after sorting, if you have 12 varied builds, and some alternate swap-outs for them, plus one of each kind of mod - you're done. I would also propose increasing the number of stored builds.
i would love to have more loadouts, YES. mine are full and the only gearsets in there are hardwired and aces and eights. would love to try out all the others, and use more different skills but without having space to save them i will not do that, since i am swapping loadouts every mission or even in missions, that would be to much work to build the new build without saving them.