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  1. #1
    Agent_Ares's Avatar Senior Member
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    Dec 2019
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    1,541

    The Reason Why Division 2 Loot Feels Terrible.

    In 2 Words - MASSIVE RNG.

    You have;

    1. Brand RNG ( Needing to Get the Brand you want )
    2. First Stat RNG
    3. 2nd Stat RNG
    4. 3rd Stat RNG
    5. Mod Slot RNG
    6. Talent Slot RNG


    So with the Exception of Brand RNG - the player has to wish to luck 50 - 80% of the Attributes of a Gear roll in their favor because they can only ReRoll 1.

    For some Reason the Developers keep saying, "You need to Optimize your Gear!!!!!" With Gusto!
    I am sorry Developers - but it seems it isn't apparent to you, while Painfully obvious to the Rest of the World.
    You can't "Optimize" RNG. You can Optimize Farming, but you can't some how "Improve your Luck" Unless you cheat.


    Warframe is a great example of RNG Done Right.

    While Warframe has Thousands of RNG items on a loot list. You don't need to worry about "Bad Stats" all stats start out initially bad but players can upgrade them through farming the materials they need.

    Division 2 on the other hand has a decision of course to find Worst Possible Alternative Route - and make a Crafting Table that is useless to players.

    I imagine the Round Table Conversation Went Something along the lines of,

    I imagine The Team when someone said,
    "We Want Ideas for Crafting and said, "There are no Bad Ideas" - they really meant it!

    This begs the question why is this important?
    While doing runs today for time trials. I am doing a Billion damage and my team is running at 200 million.

    Unlike Popular Belief Skill means very little in this game. It is 95% absolutely meaningless.
    My team was good. The only thing my team suffered from was PISS POOR RNG SYSTEM made by the Developers.

    Just not having the Right gear could mean a whopping 30 - 50% damage difference per bullet.
    Which is why the DMG end game scores are so massively different.

    The Game needs a total overhaul on Balance.
    The First Step for that is overhauling gear.

    1. Where players can Tweak their Gear to be optimal and balanced
    2. Where all Stats are Meaningful.
    3. Where players can actually use abilities and weapons and not be an either or situation.
     11 people found this helpful
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  2. #2
    They just need to whip out the ol’ optimisation bench already.
     9 people found this helpful
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  3. #3
    There is no:

    First Slot rng
    Mod Slot rng


    Loot feels bad because we all have 95% optimized gear already
    They need to make heroic harder and increase the loot quality for challenging and heroic

    Heroic should be top tier difficulty and loot for everybody
    Legendaries should be for extreme groups who have exeptional teamwork
     13 people found this helpful
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  4. #4
    Originally Posted by Dani-3009 Go to original post
    There is no:

    First Slot rng
    Mod Slot rng


    Loot feels bad because we all have 95% optimized gear already
    They need to make heroic harder and increase the loot quality for challenging and heroic

    Heroic should be top tier difficulty and loot for everybody
    Legendaries should be for extreme groups who have exeptional teamwork
    They need to put loot Quality back to where it was straight after WoNY release .... I Was lucky i played a lot at that time and built some OK/Decent loadouts but to jump from hard/challanging to heroic with the loot that drops ATM would be very very difficult ..........
     4 people found this helpful
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  5. #5
    YodaMan 3D's Avatar Senior Member
    Join Date
    Feb 2013
    Posts
    8,108
    Originally Posted by Agent_Ares Go to original post
    In 2 Words - MASSIVE RNG.

    You have;

    1. Brand RNG ( Needing to Get the Brand you want )
    2. First Stat RNG
    3. 2nd Stat RNG
    4. 3rd Stat RNG
    5. Mod Slot RNG
    6. Talent Slot RNG


    So with the Exception of Brand RNG - the player has to wish to luck 50 - 80% of the Attributes of a Gear roll in their favor because they can only ReRoll 1.

    For some Reason the Developers keep saying, "You need to Optimize your Gear!!!!!" With Gusto!
    I am sorry Developers - but it seems it isn't apparent to you, while Painfully obvious to the Rest of the World.
    You can't "Optimize" RNG. You can Optimize Farming, but you can't some how "Improve your Luck" Unless you cheat.


    Warframe is a great example of RNG Done Right.

    While Warframe has Thousands of RNG items on a loot list. You don't need to worry about "Bad Stats" all stats start out initially bad but players can upgrade them through farming the materials they need.

    Division 2 on the other hand has a decision of course to find Worst Possible Alternative Route - and make a Crafting Table that is useless to players.

    I imagine the Round Table Conversation Went Something along the lines of,

    I imagine The Team when someone said,
    "We Want Ideas for Crafting and said, "There are no Bad Ideas" - they really meant it!

    This begs the question why is this important?
    While doing runs today for time trials. I am doing a Billion damage and my team is running at 200 million.

    Unlike Popular Belief Skill means very little in this game. It is 95% absolutely meaningless.
    My team was good. The only thing my team suffered from was PISS POOR RNG SYSTEM made by the Developers.

    Just not having the Right gear could mean a whopping 30 - 50% damage difference per bullet.
    Which is why the DMG end game scores are so massively different.

    The Game needs a total overhaul on Balance.
    The First Step for that is overhauling gear.

    1. Where players can Tweak their Gear to be optimal and balanced
    2. Where all Stats are Meaningful.
    3. Where players can actually use abilities and weapons and not be an either or situation.
    Loot feels bad cause when you are farming a targeted loot and the loot you're farming is the least dropped brand you will see drop.
     5 people found this helpful
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  6. #6
    Zathras23's Avatar Senior Member
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    Apr 2016
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    Originally Posted by YodaMan 3D Go to original post
    Loot feels bad cause when you are farming a targeted loot and the loot you're farming is the least dropped brand you will see drop.
    This right here is why I hate them adding even more gear sets to the game. It dilutes the loot pool, making it even harder to get a specific piece of a brand that's usable in a build. But, from my limited experience on the current PTS, it seemed to me that targeted loot was dropping much more often than it does now.
     2 people found this helpful
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  7. #7
    Cadillac-Jack's Avatar Senior Member
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    Mar 2016
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    Deepest darkest Chernarus
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    Rainbow Loot

    Remove it and a lot of crap goes away.
     7 people found this helpful
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  8. #8
    YodaMan 3D's Avatar Senior Member
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    Feb 2013
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    Originally Posted by Cadillac-Jack Go to original post
    Rainbow Loot

    Remove it and a lot of crap goes away.
    If they would stop "Fixing" the game, lots of problems would go away. Ever "Fix" seems to fix nothing.
     2 people found this helpful
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  9. #9
    Originally Posted by YodaMan 3D Go to original post
    Loot feels bad cause when you are farming a targeted loot and the loot you're farming is the least dropped brand you will see drop.
    The only think that has made sense in this thread, so far.
     1 people found this helpful
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  10. #10
    Merphee's Avatar Volunteer Moderator
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    Nov 2016
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    Discord: Merphee#2325
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    3,821
    Originally Posted by Agent_Ares Go to original post
    In 2 Words - MASSIVE RNG.

    You have;

    1. Brand RNG ( Needing to Get the Brand you want )
    2. First Stat RNG
    3. 2nd Stat RNG
    4. 3rd Stat RNG
    5. Mod Slot RNG
    6. Talent Slot RNG


    Most of this is incorrect. We are no longer in gear 1.0 mate, so the only thing left up to RNG are the secondary attributes and talents, and that's IF you're not targeting a named item.

    Loot is way better than it once was.
     4 people found this helpful
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