Armor needs to be looked at
The current armor system seems broken or not accurate. My main build has almost 900k armor and somehow I still get melted and killed by red and purple enemies while doing free roam activities on the HARD setting. That to me does not seem right considering that the hard setting is in the middle and the enemies are pretty basic, but tear through armor and kill me. Now I am not running out of cover trying to go head to head I play it safe and use cover, but if you get caught out or you have a mob around you it seems that you die fast.
The armor should feel like armor and actually give you the correct amount of protection based on your armor level. Will this be looked at during PTS?
Thanks
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