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  1. #1

    Assassins Suck [Need a BUFF!]

    Assassins have no advantage at all in this game.

    Reflex guard
    Lower health pool
    Worst perks
    Lower damage
    No hyperarmor [except Berzerker]

    Literally no advantage of any other hero class only disadvantages. Please buff the assassins. Easy temp fix to help balance is remove reflex guard all together & put in static guard, then give all assassins a small HP buff. This would at least make them slightly viable again.
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  2. #2
    At this point I think most heroes need hyper armour on their main mixup moves to stop cheese. Reflex guard is cool but it is a fundamentally broken concept in the current implementation just because all heroes should have the same guard. I think assassins have the worst perks because they are overshadowed by more recent hero releases that have not been assassins for quite awhile. The two most recent assassins: nuxia and shaolin, have some very cool feats

    Orochi and shaman have super high damage on heavies and a good nuxia can tear someone apart if they make some minor mistakes. The health problem super applies to shinobi in specific. But typically heavies also get perks that make them heartier. Health, damage, and guards would be nice things to standardize. We should see these three things happen mid June
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  3. #3
    MrBdur's Avatar Senior Member
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    Originally Posted by CanadianSoupMan Go to original post
    At this point I think most heroes need hyper armour on their main mixup moves to stop cheese. Reflex guard is cool but it is a fundamentally broken concept in the current implementation just because all heroes should have the same guard. I think assassins have the worst perks because they are overshadowed by more recent hero releases that have not been assassins for quite awhile. The two most recent assassins: nuxia and shaolin, have some very cool feats

    Orochi and shaman have super high damage on heavies and a good nuxia can tear someone apart if they make some minor mistakes. The health problem super applies to shinobi in specific. But typically heavies also get perks that make them heartier. Health, damage, and guards would be nice things to standardize. We should see these three things happen mid June
    Shaolin is a Hybrid.
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  4. #4
    King_of_Xibalba's Avatar Senior Member
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    Speed to attacks is a no.

    So we can get more damage or more health. As an assassin I prefer damage and better flow.

    In flow I include the capacity of chaining our attacks and the implementation of better recovery values. Also maybe a better(marginally even) parry/ deflect window if we are forced to continue with reaction guards.

    The perks for attacks need a buff, right now they are inferior to the defensive perks. Bonuses are only 30%(they will be mostly lights) and for a specific first attack.
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  5. #5
    Originally Posted by xX_The_B_Dur_Xx Go to original post
    Shaolin is a Hybrid.
    He has a half guard and similar health to any assassin, hybrid is a pointless classification when the hero plays exactly like an assassin
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  6. #6
    Headhunter < Bulk up

    Im not in front of the game right now but i know on my Gladiator & even my Centurion, the perks are no where near as affective as the perks on my Warlord or Jiang Jun.

    Assassins have NO advantage. Id love for anyone to point out any advantage they have as a character class. You can say "well Peacekeeper, Shaman & Shinobi have stealth" and that is one advantage but not all assassins have this feat. Across the board, the assassins are the weakest character class.
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  7. #7
    Making deflects work on unblockables would be a nice buff.
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