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  1. #1
    epicvampire's Avatar Banned
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    If there is a farcry 6 can there please be a different flamethrower.

    I like the way the current flamethrower looks, but we've been using it since farcry 3! I would love to see a feature where you have the fuel on your back and when you reload you refill it with a gas can, I know you dont use normal gasoline in flamethrowers, and if it gets shot it either explodes or it gets depressurized. I know there are some flaws in my idea and I've never shot a flamethrower just seen vids and did the classic deodorant and lighter trick.SHAREit Appvn
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  2. #2




    Flamethrower is weak in the game!

    The weapon is unerestimeted.

    The weapon is not developing.

    Why not to upgrade our flamethrower?! From weak to the strongest.
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  3. #3
    KrayZee_'s Avatar Senior Member
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    Flamethrowers has been around in Far Cry since Far Cry 2. I agree it makes sense for aesthetic purposes and there should be a second option for it in terms of appearance.

    GameGuru2018, there's a reason why the flamethrower has been weakened. Ubisoft showcased the fire propagation in Far Cry 2 and while yes, flamethrower should be stronger than it should be, you'll have to keep in mind in terms of balancing purposes. Turning it into a long range weapon would make it too overpowered and there's a reason why fire propagation in more recent Far Cry games fade faster than it did in Far Cry 2. It's the same reason why Far Cry 3 doesn't have Far Cry 2's malaria, handheld map and GPS, weapon jamming and degradation, and repairing cars with a wrench: realism is not fun. If you set an entire outpost or a base on fire and your destination is to go across the path you had set ablaze, how long are you willing to wait for the fire to extinguish itself just for you to move on? Incendiary rounds in Far Cry 5 can already set houses on fire. I think fire in Far Cry 5 is perfect as it is despite if the flamethrower can be quite underwhelming.

    It would be an interesting approach if Ubisoft introduces a fire extinguisher but they'd have to make it work with the gameplay loop.
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  4. #4
    I remember in Rage2 was an enemy with a Flamethrower!

    He was burning so good....so from afar.....so deadly.

    I always thought dying in the game that it would be good to have such an enemy and a weapon in Far Cry.

    Not bullet distance, of course, but longer and wider than in Far Cry 5.


    Flamethrower can be very Epic!

    With enemies loudly screaming......writhing in pain.


    Understand, not humane.


    But just what the doctor ordered.



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  5. #5
    KrayZee_'s Avatar Senior Member
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    Originally Posted by GameGuru2018 Go to original post
    I remember in Rage2 was an enemy with a Flamethrower!

    He was burning so good....so from afar.....so deadly.

    I always thought dying in the game that it would be good to have such an enemy and a weapon in Far Cry.

    Not bullet distance, of course, but longer and wider than in Far Cry 5.


    Flamethrower can be very Epic!

    With enemies loudly screaming......writhing in pain.


    Understand, not humane.


    But just what the doctor ordered.
    Have you even paid attention to any Far Cry game you played? It boggles my mind whenever you post in this forum.
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  6. #6
    Fallen-Champ's Avatar Senior Member
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    I think the issue is that Campaign Dictates and until this changes the Multiplayer side will ALWAYS come off second best
    I fully agree that some maps would just not be fun Solo / Coop or PvP if everyone was running around burning the whole map up it would cause havoc on the frame rate and players would be spawning setting on fire and dying so would get old very quickly.

    At the same time the flamethrower in FC5 for multiplayer is a laughing stock, you can set someone on fire (or try to burn them) that player can pull out a weak pistol or most other weapons and stand there and kill you so the flame thrower has become a weapon most don't use very often in PvP. (so sad because it could be lethal)

    People asked after release if the weapon could have the damage cranked up but my thoughts are to do this it would also happen in the solo campaign as Arcade is all linked so whatever the damage is in solo it's the same in Arcade (unsure if you guys think the same ?)

    The same thing with the 50.Cal possibly other sniper rifles, I rarely use them in PvP - it was one shot kill anywhere on the body and we asked for head-shot kill with 1 shot anywhere else make it 2 or 3 shots depending if it's torso arms legs.

    Now if they had separate weapons and vehicles for PvP that had different settings then we could have the flamethrower doing more damage, maybe have the flame shoot a little longer, with vehicles we could have increased speed or even a power up - there would be so much more we could have if they were not tied in together Campaign and Arcade.

    I will add to this that in the solo campaign we have a crazy amount of time under water before we drown, going back to Far Cry 2 falling into that water we didn't live long at all and with Far Cry 3 they had those oxygen tanks you could collect to get extra oxygen, same with fire we start getting burned and appear to have a long time before we die - they could so easily drop the length of time it takes to die in water or when burned for Multiplayer / Arcade, the mention of Fire Extinguishers is a good thing too we had those in Far Cry 3 and with Far Cry 4 we had those oxygen masks which stopped the player dying at altitude in the snow - would love to see all that stuff return it could make for very creative maps where you have to find things to go a certain way, blocking areas unless the player gets the correct items to pass through, maybe extinguishing flames so other players can find a short cut etc.
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  7. #7
    Originally Posted by Fallen-Champ Go to original post

    At the same time the flamethrower in FC5 for multiplayer is a laughing stock, you can set someone on fire (or try to burn them) that player can pull out a weak pistol or most other weapons and stand there and kill you so the flame thrower has become a weapon most don't use very often in PvP. (so sad because it could be lethal)
    Yes, agreed.

    Flamethrower has become a useless weapon.

    It can be more lethal and excited!
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  8. #8
    Steve64b's Avatar Senior Member
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    Question: if someone uses the flamethrower to set the environment on fire, and another player is killed by that fire spreading, does the kill get awarded to the person who lit up the place?

    If so, the flamethrower could be pretty useful when people just want to watch the world burn.
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  9. #9
    Fallen-Champ's Avatar Senior Member
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    Originally Posted by Steve64b Go to original post
    Question: if someone uses the flamethrower to set the environment on fire, and another player is killed by that fire spreading, does the kill get awarded to the person who lit up the place?
    Guessing no but you have me thinking now (my heart hopes it works that way but my head is saying no the player would die like a suicide - great question we need an answer, someone has to test this)
    If I destroy an explosive barrel & a player dies in the blast I get the kill so you would think it would work that way with fire too, if I use my own flamethrower and kill myself it's a suicide and really the player or team should lose one point for doing that but it's also a difficult one because if say 6 players on one team got caught up in the same fire set from a flame thrower then all those on the same team I believe would act as a suicide so no points gained or lost so would seam unfair in a way if the opposite team all lost lives and the team starting the fire gained points from it.

    Arcade scoring could have been set up better, if I jump off the map to my death the player or team should lose a point, if an animal kills me again it should be the same outcome.
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  10. #10
    Originally Posted by KrayZee_ Go to original post
    Have you even paid attention to any Far Cry game you played? It boggles my mind whenever you post in this forum.
    Get used to it!


    Forgot.....

    Good flamethrower is not enough.


    We should have a good Water Jet as well.

    Anti-weapon.

    It can be something like this....





    And like this.....


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