Type of Bug:
Weapon Talent [Steady Handed] stacks auto reset between spawns encounter
Description:
Weapon Talent [Steady Handed] as follow: Hits grant a stack of +1% accuracy and stability. At 100 stacks, consumes them to refill the magazine.
However, during out of combat in a mission/activity, the stacks built up so far will auto reset to 0, which makes it impossible to retain stacks to continue building it up to 100 stacks for auto refill magazine.
Videos:
https://www.youtube.com/watch?v=8qUhgs7ahM8 -- Minute 1:00, stacks reset from 39 to 0.
https://www.youtube.com/watch?v=eISaRovNICI -- Minute 0:43, stacks reset from 62 to 0.
https://www.youtube.com/watch?v=iifaBsVql-4 -- Minute 0:43, stacks reset from 64 to 0.
Steps to Reproduce:
Equip a weapon with [Steady Handed] talent, get into mission/activity encounter. Shoot enemies to build up stacks below 100.
Clear all enemies to get into out of combat state (Radar no longer red). Pay attention to stacks icon bar on weapon which gets reset to 0.
Expected Result:
Stacks remain unchanged for next enemy encounter in order to get to 100 stacks to auto refill magazine, triggering Steady Handed 2nd talent.
Observed Result:
Stacks get wiped to 0, all previous stacks are wasted, need to regain 100 hits from 0 in order to trigger Steady Handed 2nd talent in next encounter.
Reproduction Rate:
Consistent after TU9.1 update.
System Specs:
PC:
Ryzen 9 3950x
Radeon VII
G.SKILL TridentZ 4 x 16Gb Ram
2TB WD Black NVME SN750
Hello StellarX88,
Thank you for your full report and I'm really sorry to hear about your experience.
I passed it along to the development team for further investigation. Once we have an update, we will let everyone know through the patch notes. Apologies for any inconvenience caused by this and if you have any additional questions, please let us know.