The death screen? For what purpose? It shows the cumulative damage you received in the last 10 or 20 seconds, even if it were to show 2m damage from a red people would simply claim that the damage had been dealt over a period of time.
Asking everybody to keep recording their gaming sessions is also absolutely bonkers because it requires disk space plus it is a strain on the processor.
Then they'd have to find and edit the part of the recording that shows the problem, and have an adequate internet connection to upload it.
It's not something that could be asked to the average player.
Hence the preference for video. Having said that, if he was one-shotted by a red, the death screen wouldn't show damage from multiple enemies - thus negating that particular argument.Originally Posted by desrocchi Go to original post
My understanding is that both consoles have capture and sharing built in. Enough people stream game footage from their PC's that you'd think such a "common" problem would have been caught on video by now.Asking everybody to keep recording their gaming sessions is also absolutely bonkers because it requires disk space plus it is a strain on the processor.
Bonkers or not, that's how one is expected to report issues in a video game. You may not like it, but devs require evidence and actual video footage to be able to tell what exactly is -really- happening. Also let's be real here -- most people nowadays run 6 Core CPU's. A recording program will barely put any strain on a modern day CPU (if at all. I can run up to 3 games simultaneously on mine), not to mention that if you run Nvidia you have Shadowplay that doesn't affect your gameplay at all and you can put a recording together for literally 10 minutes.Originally Posted by desrocchi Go to original post
As a person who makes a living at fixing broken things. Sometimes you have to take what is given and do the leg work and fix it. I don't expect the customers to send me back a broken product and say, "By the way, I broke it down and investigated the problem and discovered this is where the issue, then put it back together, and then sent it back so you can fix it."Originally Posted by dagrommit Go to original post
As I stated, this isn't the 1st time it's been mentioned. Some players have experienced similar issues. At some point, it's not up to us players in the forums to berate and put our fellow gamers down over it. It's time for the Devs to add it to their list of broken things they need to fix in the game.
People aren't being asked to fix it. People are being asked to provide evidence of the problem. Thus far, none has been forthcoming.Originally Posted by YodaMan 3D Go to original post
And without evidence, it'll get put lower down on the list in favor of issues that can be reproduced and investigated.As I stated, this isn't the 1st time it's been mentioned. Some players have experienced similar issues. At some point, it's not up to us players in the forums to berate and put our fellow gamers down over it. It's time for the Devs to add it to their list of broken things they need to fix in the game.
Guess your squad got done near the end of mission with the steam ? just need to activate the levers that all i can think off . pathway aint that hard even Solo on challanging , sometimes you just gotta work the puzzles out , think tomb raider ..............Originally Posted by Doppleganger666 Go to original post
Indeed, and some others haven't. Quite a few people here can't wrap their heads around the fact that some bugs occur for some people sometimes, not for everybody and always.Originally Posted by YodaMan 3D Go to original post
Just moments ago I was playing: I have world difficulty set to Challenging. Did a couple of Black Tusk activities. No problem. Leveled a CP to 4 and captured it. Did another Black Tusk activity, got my arse handed to me. I'm suspecting very strongly that difficulty is not (or not always) resetting properly after doing a bounty, mission or CP at a higher difficulty.
No, I do not have a video of this and no, I do not intend to make one.![]()
You don't have to go blindly into the night. Yet you attacked the OP immediately. You could have asked if he had a video, that you would like to see more evidence as you haven't seen this in the game.Originally Posted by Deathlyhearts Go to original post
As the OP mentioned, I personally have experienced similar instances. You haven't. You have decided it's impossible cause your experiences haven't been the same. So instead of just hating, actually be useful and ask for more evidence instead of trying to tick off the poster even more. What is the variable that causes the OP to experience one thing compared to the variables you have in your game. What is he doing that you aren't?
Or you can spread more toxicity and see if you can push a player that is already giving up on the game out faster. Once again we are not all playing the same game, contrary to the thought of some who are playing a perfect game with no bugs. While others are seeing issues that are unexplained, that can and should be explained by the Devs.
This isn't 2005, unless you're playing this game on a toaster this shouldn't be a factor and it would probably explain a lot more about why you're struggling with the game if you run it on such a terrible outdated PC, contrary to what Ubisoft might try to tell you 30 FPS isn't better. (Ha... Outdated AC Unity joke)Originally Posted by desrocchi Go to original post
So when Ubi or Massive wants to start paying us to do their jobs, then I will worry about doing their jobs. Meanwhile they can actually take what is provided and start looking into it.Originally Posted by dagrommit Go to original post