It is not okay that 2% of the cast is godly at clearing minions while 38% are okay and 60% are awful. There is absolutely no reason that kensei or raider should be able to clear 5+ minions with two swings of the sword with no health loss while literally any other hero needs to put in 5-10x the amount of work for way worse results. Breach needs a damage multiplier specific for each hero for minions.
If kensei can clear 5 minions with two swings of the sword than half of the hero cast with bad AoE should be able to 1 shot minions with heavies. It is simple balance.
Yes, they should reduce the number of breach minions and replace those numbers with swarms of dominion minions to make Breach more balanced for all heroes. From a visual standpoint, seeing swarms of minions would make the game mode feel more like a war. They could try this in Testing Grounds at least.
Congrats you just made that ram needs to be babysitted by one guy of the attacker Team the entire time or being Risk of not even keeping the enemy occupied with cleaning.Originally Posted by Soldier_of_Dawn Go to original post
Its not your Job as a Assains (or heroes like Shoalin) to clear minonns.
That is the Job of the vanguards and Vanguard hybrids and to a certain Degree some heavy Units.
Breach focuses much more on the objective and there is a reason for pikemans to be there.
If you want to clean Pikeman, then simple pick a hero with good pikeman clearin the end.
This logic is flawed because it's not just assassin's, what about warden? Goki? There's no ranked mode for breach, therefore asking players to stick to meta when playing the best mode to level up their characters in... Doesn't make much sense.Originally Posted by Gaser. Go to original post
I get it, if your playing a character that doesn't have great clear, do another objective, except it's more team based than any other mode, and if you want to win, but your team is already doing the only jobs you'd be viable to do... You might get stuck on clear.
I think a medium minion size basic minion wave horde with a few pikeman scattered throughout would be a good change, they would just have to tweak cauldron dmg to minions and probably some other stuff. Or they could do an officer, two pikeman and a small group of minions? Idk lol
Or # bring back minion kill animations![]()
The logic about "pick a hero that is good at clearing" is utterly flawed and one of the laziest responses you could give on the subject. Warden and Tiandi cannot even compete with Kensei and Raider when it comes to minion clearing. Ironically Warden and Tiandi's minion clearing is more comparable to Shaolins which is roughly the lower average.Originally Posted by Gaser. Go to original post
Also, are you seriously suggesting that heroes have absolutely any correlation between clearing and kill potential? Raider was an absolute monster for half of last year and was literally the best minion clearer in the game. Peacekeeper and shinobi are basically unplayable because their kits are so horribly outdated but they are absolutely horrible minion clearers. Should they just run circles in their spawn? Kensei is up there in duel ability and has very good gank power, but he is again the best minion clear in the game by an incomparable margin.There is absolutely no logic behind minion clearing in this game. They took out kill animations and didn't give a crap about the resulting balance problems that would cause, especially when introducing breach.
Check this out, I want to play the game with the hero I want. I don't play this game with friends because they all hate its lack of balance and don't want to play. I only play with randoms and no one talks about team comp. Some heroes need to be toned down so that pikemen are actually annoying to kill but most of the heroes need to be buffed so they can actually clear ram. Doing this will not damage the feel of the objective at all, just make the game-mode more fair across the board.
That may work in a competitive/ranked sense but this reasoning effectively leans towards the single pick mentality which many players are not a fan of. In casual play, team composition goes out of the window since most want to pick any hero they want and, as another person said, if the other members of the team are already fulfilling other roles, you're forced to clear minions with a less than ideal class. This is also inconvenient if you're trying to rep up a particular hero, just getting a breach order out of the way so you can get back to your favourite game mode, or you have no interest in heroes that happen to be good at clearing minions. Also, as another person said, it's not just assassins that are bad at clearing minions so this issue needs looking into. Btw, Shaolin is good at clearing minions because of his infinite chain.Originally Posted by Gaser. Go to original post
He is okay but because his AoE is awful he can't stun enough pikeman per heavy to stop them from dealing massive damage.Originally Posted by Soldier_of_Dawn Go to original post