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  1. #191
    KingSpawn1979's Avatar Senior Member
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    Abandon this Game. It was lost from the Moment it was released in a Beta State. No Way to fix Breakpoint to an acceptable Level, especially given the Fact it takes forever to even release Bugfixes from the last Patch.

    Oh, and while you're on it, how about giving the GR Franchise to Montreal? They seem to have at least a bit more Passion for what they do.

    Just my 2 Ghost Coins.
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  2. #192
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by smilecry Go to original post
    Now I said this months ago concerning bias and certain individuals being beholden to the devs @AIblue now from what I see in this thread is more members saying this ain't it and yet it almost looks as if you are in defense for them? and if so Why? and a legit answer that makes complete sense because this is how it looks from my POV.
    If you can show me where I defend their communication maybe I can help, because I don't think I am.
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  3. #193
    Originally Posted by Loomse Go to original post
    @UbiBlush
    Did you delete my post?
    Yes they did. They do that often. But it's wild how they pick which ones to remove. There are several posts in this thread that are much more abrasive than what you had posted.

    If it makes you feel any better, the last time I saw it, it had 4 "thumbs up".
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  4. #194
    Originally Posted by AI BLUEFOX Go to original post
    If you can show me where I defend their communication maybe I can help, because I don't think I am.
    I think quite a few people have taken your posts in this topic to put the blame on the community rather than Ubiparis. The way I read it makes it out that we as a community should change in order to coax Ubiparis to communicate more. Like when you responded to Crockford, the way I view it, you are saying we as a community should appreciate what many view as a continuation of the status quo in terms of communication even though everyone is wanting better communication. The follow up posts read similarly indicating that we as a community need to change, which in my view is the equivalent to celebrating a participation trophy in terms of current standards in how developers have engaged their fanbase.
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  5. #195
    @CrockfordCK
    I have to agree that it's really weird as I just went from page 1 till the end. Oh well, I need to write down that kids may be playing game rated M (17+):
    https://www.esrb.org/ratings/36415/T...on+Breakpoint/

    V2.0

    Originally Posted by AI BLUEFOX Go to original post
    The change I'm referring to is about communication, and I think we can get them to change. The team AI, the cancellation of the next Raid and the immersive experience have all come about due to pressure from the community so I disagree that there is nothing we can do.
    IMO all those new features were in the works for some time as they were originally ment to be part of "Live Service". Plan was to release new features now and then but noone apparently expected the game to tank so hard. Profits were low so the content was cut. So what they did next ? First, they cut the price right after release - more ads, let's get some money back. Then, their marketing team came with a brilliant idea - lets lie to the community even more and release Community Survey. They are still synthesizing the feedback.... As for the bug fixes - clearly not a priority for them. Every TU is poo introducing new bugs.

    The cancellation of the 2nd Raid was expected - there is no way, that the dev team wasn't aware that what they release is dog poo. Noone at the top wanted to waste more resources.
    The release of team AI is taking so long because it's as dumb as the enemy AI right now.
    Immersive mode is nothing more than difficulty settings and removal of the gs/bonuses (I still have no idea why it wasn't implemented for PvP). Same poo as before but now labeled as Ghost Recon 2.0. Marketing team was rolling on the floor, laughing hard.

    As for the communication improvement - do you really think we are a bunch of morons and posting the same poo over and over again will change anything ? Just look at your avatar - Delta Company, COMPANY COMMS DETACHEMENT - a joke, not only in my eyes but Ubi as well. You don't have any info regarding the developement of the game. Zero, null, nada.

    https://www.youtube.com/watch?v=qFMQEaAKtO8

    Q&A directly from the studio - where ? Discussions on the forums only between the players as not a single dev gives a poo. That pdf file you sent them was a dog poo filled with funny pictures. No wonder it ended in the bin.
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  6. #196
    It's true though, to a degree. The community is so enraged, that it doesn't really matter if they give a quick update, on one or two specific items, or post full patch notes. Someone is going to attack them for something. SO if the devs don't feel like the information they release is appreciated, then they have no incentive to be more transparent. And having paid for the game, is not an excuse. We paid for the content, not the communication.
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  7. #197
    Originally Posted by Megalodon26 Go to original post
    It's true though, to a degree. The community is so enraged, that it doesn't really matter if they give a quick update, on one or two specific items, or post full patch notes. Someone is going to attack them for something. SO if the devs don't feel like the information they release is appreciated, then they have no incentive to be more transparent. And having paid for the game, is not an excuse. We paid for the content, not the communication.
    A game marketed as a live service, which communication goes hand in hand with that service when you look at Division, Destiny, and even other games that are not live service. Effective and quality communication has become something to be expected from developers in gaming and even CoD has put together methods to provide this addition as Kean has pointed out. The entire go silent and fix later has worked for No Man's Sky, but what has it done for the likes of Anthem or even Breakpoint but cause the community to become enraged and die off except for a few. Why is the community enraged? Because the game was launched poorly and communication is also poor, so how is more silence by Ubiparis addressing the problem they helped create? Why should we the community suddenly change when Ubiparis insists to continue down the same path that lead them to this mess in the first place?
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  8. #198
    Originally Posted by Megalodon26 Go to original post
    It's true though, to a degree. The community is so enraged, that it doesn't really matter if they give a quick update, on one or two specific items, or post full patch notes. Someone is going to attack them for something. SO if the devs don't feel like the information they release is appreciated, then they have no incentive to be more transparent. And having paid for the game, is not an excuse. We paid for the content, not the communication.
    WRONG!

    This was sold as a "live service" game. We paid for "Live service". Before the game was purchaseable, part of that package, as advertised, was "frequent QA's with the Devs.", as well as "Expanded communications through the new 'Delta Company'."
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  9. #199
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by Church367A Go to original post
    I think quite a few people have taken your posts in this topic to put the blame on the community rather than Ubiparis. The way I read it makes it out that we as a community should change in order to coax Ubiparis to communicate more. Like when you responded to Crockford, the way I view it, you are saying we as a community should appreciate what many view as a continuation of the status quo in terms of communication even though everyone is wanting better communication. The follow up posts read similarly indicating that we as a community need to change, which in my view is the equivalent to celebrating a participation trophy in terms of current standards in how developers have engaged their fanbase.
    Yeah, to be clear, I see the confirmation of the AI team expected release date before the release of the publicity trailer about it the week beforehand as a change. The same with the news of a TU a month before it is due; that I also see as a change. I get that some disagree with my assessment there and I am fine with that. That was my response to Crock, though.

    The observation that Ubisoft (particularly Paris and particularly with Breakpoint) tend to view the criticism of not communicating as a lesser evil (to them) than the criticism of the game is not defending them and is not attacking the community. Neither is the observation particularly relevant to either the design or implementation quality of the game itself. That is a separate issue, and I was talking only about their approach to communication.
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  10. #200
    OK, then keep on bashing them over every little piece of communication. But don't be surprised if they revert to complete radio silence. And the Delta members are supposed to pass information to the devs, from us, not the other way around. But they can't be too combative, or they lose that access, like Hugo did. So it's actually counterproductive, to risk pissing off the only people that can get your ideas and thoughts about the game, directly to the devs.
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