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  1. #11
    xX_RobinHood_Xx's Avatar Banned
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    Originally Posted by moesuvious Go to original post
    I set up my assault turret then kept him on fire the entire time as soon as the fight begins.
    How that can happen when your skills are out of service... (?)
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  2. #12
    Try and score some shock ammo on your pistol in one of the other areas and hold onto it for the Keener fight. Equip a jammer pulse for the tech on the ground until you get through all the BS - rocket, generators etc. to destroy all the tech coming out of the boxes. Run to the room at the top of the plinth as your Alamo. If you venture out, don't take cover on the walls, because he never misses with that sticky or chem launcher, and the room there gives you some breathing room if you need to heal, reload, defend.
    Venture out and start laying into Keener. Pull out your shock round pistol and put a shot into him to hold him in place, then light him up. Lather and repeat. He has to use up his 4 med pacs before he takes any damage, so its just a matter of endurance and patience.
    If you see me on and you want to give it a go, just gimme a shout. Good luck, stay safe.
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  3. #13
    moesuvious's Avatar Senior Member
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    Originally Posted by TOKYO_ROGUE Go to original post
    How that can happen when your skills are out of service... (?)
    maybe im thinking of one of the other WONY bosses then. I havnt played in a month so i must be misremembering this fight.
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  4. #14
    Originally Posted by T3Feathers Go to original post
    Try and score some shock ammo on your pistol in one of the other areas and hold onto it for the Keener fight. Equip a jammer pulse for the tech on the ground until you get through all the BS - rocket, generators etc. to destroy all the tech coming out of the boxes. Run to the room at the top of the plinth as your Alamo. If you venture out, don't take cover on the walls, because he never misses with that sticky or chem launcher, and the room there gives you some breathing room if you need to heal, reload, defend.
    Venture out and start laying into Keener. Pull out your shock round pistol and put a shot into him to hold him in place, then light him up. Lather and repeat. He has to use up his 4 med pacs before he takes any damage, so its just a matter of endurance and patience.
    If you see me on and you want to give it a go, just gimme a shout. Good luck, stay safe.
    Yep, there are three special ammo crates near the boat where the quadcopter attacks you and shock ammo is one of them.
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  5. #15
    Goo-Goo-Man's Avatar Senior Member
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    Rush him and kill him immediately. I must have dies about 5 times just hanging back and trying to figure out what to do. Did not work at all. Just get right up in his face and you'll have no issues whatsoever.
     1 people found this helpful
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  6. #16
    RedSaberSam's Avatar Senior Member
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    Maybe my technique I use on those rc cars with saws on the front would work for the seeker mines.

    Here's what I do, for the saw rc cars, when they come at you, you run at it and right before it's about to cut your feet you do a flip over it ( on pc you double tap your space bar ), then turn around and shoot it. This technique could also work for the seekers, I just haven't tried it myself.

    If your talking about how to get Keener to spawn, then do this. There's three generators, go to the first one, would be located bottom left as you come out the door. Wait till it gets to 100% and then shoot the small box on the side of the missile, then go to the second generator, this is right in front of you, wait for the 100% and you'll shoot another box on the missile. Then go to the third generator, wait for the 100%, then run to the other side of the missile and shoot the box. Now Keener shows up and you take him down.
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  7. #17
    Stinger Hive helps as well as moving around
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  8. #18
    Edgemoor's Avatar Senior Member
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    Skills are problematic, but grenades and skills with no proxy he can hack are your friend. That said I used a turret to take care of the rogue skill proxies early on. Chem launcher is good as a heal or offense when he can hack your stuff. Tactician is good because of the emp grenades. That said flash bangs and fire grenades are also good. But it's not easy.

    EDIT: Pretty sure he couldn't hack the shield, but I don't know. Wardogs can climb ropes, so who knows.
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  9. #19
    I'm sorry guys, I'm in the room not out in the open in the last battle, I can't get through that room where you jump off the balcony and all the rouge stuff starts!!! There's no where to run or hide from the seekers and I don't carry a hive or drone...I'm old school turret and seekers..
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  10. #20
    Originally Posted by eskimosound Go to original post
    I'm sorry guys, I'm in the room not out in the open in the last battle, I can't get through that room where you jump off the balcony and all the rouge stuff starts!!! There's no where to run or hide from the seekers and I don't carry a hive or drone...I'm old school turret and seekers..
    Do you mean the room with four crates arranged in a square that pump out turrets and drone and all the other tech, and you get "Give up", "You have failed" bluffs while you wait for some data transfer etc etc? Just jammer pulse your way through that. I think it takes four or five jammer pulses to get through that without the tech even scratching you, so if you have a Hard Wired gear set just pop that on and jam your way through that section. You can also jam your way through baby razorback as well. It's just the Keener fight where tech is useless.
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