I feel like I made this exact post on the Division 2 forums unfortunately. The entire game is a bunch of really really good stuff and then some just horribly bad decisions that make me ask if you even have a single person on your management team who has ever played the game on PC.

The bad:

  • Why are you "creating presets" with items I get and wear, and making me "remove" them before breaking down?
  • Why does the UI flag me to "Optimize gear" that is the same numeric value as the pieces I have on, but newer?
  • Why am I unable to simply right click an item in my inventory to use it?! Why must I add it to the "hot items" list?!
  • Why am I getting endlessly spawning SAM missile silos north of Camp Tiger? Ive destroyed 5, not even left the area, and they keep respawning, shooting missiles at me 28m off the ground.
  • Why are snipers in the towers such deadeyes even on Normal difficulty?
  • Why do I not have a "Don't reset the stupid area of enemies on immersive mode" when I move 2m out of it? For that matter, why isn't there a "dont respawn enemies period" option? And an "offline" since its solo player PVE immersive?
  • If the wolves have map jammers when I get tagged by drones, why dont they use it all the time on missions?



The good:

  • Graphics are pretty damned good everywhere. With 9900k OC'd and 2080ti still don't hit max fps on 1440p
  • Open world itself is chock full of places/things to do, so much so it can be overwhelming.
  • Engine plays pretty smoothly, not as fast as Division 2 but still pretty well.
  • Vehicles are really well done and not too stupid OP like they are on some other games.
  • Configurable AI settings on a modular basis are very nice and should be a standard for games going forward.
  • Entire game premise is believable and solidly done. In immersive mode there is immersion, except during the bad list.