It has been about a year since l gave some good ideas for an afk kick system but I see ubisoft has failed to implement literally any solution since then.
Here is a afk dude who is simply running a toggleable macro that holds lock and spams lights. If he just added a randomizer he could also pick directions to throw the lights from so it would be harder to decet by inputs alone.
https://vimeo.com/user114163350/revi...764/e133258ef5
He ended up in my next match and at 10 minutes in he had 16 score, if there was a score per minute requirment in order to continue playing this would mean this problem could be mostly solved by that. Idealy a vote to kick should be implemented into the game but lock it behind afk/griefing prerequisits. Score per min too low, spending too long in the respawn menu, dying to enviornment too many times, receiving the afk warning too many times, repeating the exact same input patter too many times etc. after something has been met then a vote to kick gets opened, if the player has triggered multiple prerequisits then the amount of players needed to vote should go down to 2 votes instead of 3. If MANY have been triggered then the game should just auto kick.
I wish the team would stop dragging their heels, especially on things like this which ruin EVERYONES experience