...And once again, signs appear that indicate something fundamental is very messy or even broken under the hood of this game... There are just too many weird issues regarding warcries and abilities, especially when played simultaneously.
Its like the entire structure wasnt properly thought through when they designed and implemented it, so all interactions between death wishes, warcries, abilities, spells, timing/lag, etc, are prone to unspecified (and unexpected) behaviour.
This is still broken, when is it getting fixed exactly? Didnt see it in the weekly update.Originally Posted by Echomute Go to original post
Ah, gotcha. This bugs been pissing me off for months and i didnt even realize what it was, everyone said it was lag lol.Originally Posted by ChrisMcCann3308 Go to original post
You can see me posting all over the place with everyone saying lag as well. or explaining how to use UC saying "git gud" (always helpful glazern)
It also started the same time the radius for UC had shrunken visually, so everyone thought thats what i meant as well. Also hard to prove via video due to not being able to see the user input time via spell time.
Very glad Toller and team were able to look into this!
looking forward to the patch![]()