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  1. #1

    Just getting back into the game blocking seems harder

    Didn't Ubi make a change around late year 2 early 3 that delayed the visual input of an attack. Im not at the top of my game but it seems to me aspects of the visuals or timing of something have changed. Anyone remember something like this?
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  2. #2
    They made changes to the guard input, that's what it was. Does anyone remember what they did?
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  3. #3
    Theres been a 200 ms delay between guard switch and attack. This affected all but reflex guard heroes
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  4. #4
    The only thing I can think of that is remotely close to what you're mentioning is the standardization of guard switching. Which shouldn't have made blocking harder for any hero. Perhaps you're struggling because the game's general pacing and attack speed was a lot slower a few years ago.
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  5. #5
    Originally Posted by Jerichos111 Go to original post
    Theres been a 200 ms delay between guard switch and attack. This affected all but reflex guard heroes
    Nothing for guard switches and blocking?
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  6. #6
    Originally Posted by Mtcmnkk Go to original post
    Nothing for guard switches and blocking?
    Or, should I say, a visual cue as to the opponents attack
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