Most of them, there's 2-3 weapons in each class that I use and then the rest I've either never even touched or played with a few times and disliked enough to not touch again. Shotguns are easily my least played overall, they're all just bad in a game where getting close means getting your armor ripped off in .5s, on top of having terrible damage.
I somewhat agree with shotguns, I use them most of the time ingame.Originally Posted by BioXTC Go to original post
But
4 Piece ongoing directive 4 reds (chest and pack) for hollow point/Parabellum rounds +35% damage and Bleed
2 piece Badger tough
Stinger hive to encourage bleed
End result
1.1 million Armour
Tactical super 90 SBS at 1 million damage (!60 RPM) or KSG/SPAS-12 at 75 RPM and nearly 1.7 to 1.8 million damage.
It's quite good.
Try SMGs with the 4 piece Negotiator's Dilemma. Not as hard hitting as the cookie cutter bakers build but, can still be fun and effective.Originally Posted by UbiFaveRED Go to original post