And that's why I stopped playing this garbage.And I think there are many like me who stopped playing. Thanks Massive and Ubisoft for this "awesome" game where you don't play to have fun but to have more stress and bad time.Originally Posted by Agent_Ares Go to original post
Don't you mean the Delete button instead?Originally Posted by Butcher851 Go to original post
Did you test all assault rifles and pick the best one? Was it a 2% rolled one or a god rolled one? What is your build? "crit build" doesn't tell us much? Etc etc etc... Way too much info missing from the OP to base anything on.
Don't get me wrong I do agree ARs need to be buffed in base damage, but the OP is just lacking way too much info to be a proper proven "test".
Edit: Just did a quick test to see and you're definitely doing something very wrong or your build is not a crit build or is just really low rolled.
Heroic - Very Hard - A 70%'ish rolled AR all 3 stats - Unbreakable chest so no Glasscannon - No Hollow Man - No Perfect Vigilance - Only 2/6 items 3x God Roll - All Body Shots
Sooooo.... Yeah something is definitely very wrong with your test...
Also the reload time between each elite skews your ttk numbers. Ttk calculation would ideally be based on a single targetOriginally Posted by Spidey456 Go to original post
Whilst I agree that it's not perfect, it's not pointless either. Sure it's done in a vacuum, under perfect conditions on non moving target, but it's useful to show a TTK in a condition where you properly land your shots, which is something you should be doing, despite the NPC movement in real situations.Originally Posted by pob709 Go to original post
Trying to hit NPC, whilst they are diving for cover is just artificially extending your ttk and wasting ammo btw. Just like we are hard to hit whilst moving from cover cover, so are they, so I never aim down and shoot at NPC, whilst they dive like that. It's only when they pop up from that cover or peek that I focus them down again.
There will only be a small percentage of players interested in this finding generally those that take an inner interest in the mechanics of gameplay. Those players who are experienced would not shoot at moving targets lol. My post was to point out that a more realistic TTK can only be judge in the game world (not a controlled environment).Originally Posted by Deathlyhearts Go to original post