Are you sure? The orange icon takes 20 seconds not 10. I thought that was the feedback loop damage buff icon. What is the grey icon supposed to be for? If you wait for the icon to go orange that is a 20 second cool down.Originally Posted by Psyringe Go to original post
I'm 100% sure, as I've spent literally 100s of hours with a build that was based on the functionality of these icons. I also checked it explicitly after the update that fixed the previously bugged behavior of the backpack, and found no problem.Originally Posted by stun10 Go to original post
There are two icons. One icon shows the duration of the damage/repair bonus, it looks like the Feedback Loop icon plus two small upwards-pointing arrows in one corner. This icon starts fully orange and then slowly loses that color over 20 seconds. The other icon (without the two arrows) is the Feedback Loop icon. It starts transparent after triggering Feedback Loop, slowly fills up with a grey bar over 10 seconds, and then goes fully orange, which indicates that the Feedback Loop effect is now available. It will then stay fully orange until you use it.
This is on PC, the display might be different on console.
It's definitely 10 seconds for me, I just tested it again with a seeker/turret setup. Are you both on PC as well?Originally Posted by stun10 Go to original post
I play on PC. I have 4 piece and backpack and chest.
I'm not seeing what you are seeing at all. I see the feedback loop with arrows which lasts 20 seconds. The gray icon takes 10 seconds. The full orange icon that shows that feedback loop is ready doesn't appear until the icon with arrows has timed down. This means it is taking 20 seconds for feedback loop to refresh skills. When was the last time you used hardwired?
The orange feedback loop ready icon should be appearing next to the damage buff icon halfway through the damage buff cooldown [so both should be visible at the same time], but for some reason it isn't for me.
Other people seem to be having similar issues: https://forums.ubisoft.com/showthrea...ight=hardwired
This is how it should work. However, this is not what is happening for me. https://www.youtube.com/watch?v=MelzX8ttdUA
Same for me.Originally Posted by stun10 Go to original post
Definitely different for me. As soon as the 10-second cooldown is up, A fully orange Feedback Loop icon appears. It can be a bit confusing because it switches place with the icon for the damage/repair buff, but it's definitely there for me after 10 seconds.Originally Posted by stun10 Go to original post
Five minutes ago. I've also used this build continuously for several weeks. I followed how it worked fine before WoNY released, then the backpack talent became unreliable with TU8, then that got fixed in TU8.5. I checked and verified every step by timing the Feedback Loop cooldown with both in-game and out-of-game means. I took extra care because that talent is very important for my build. I can say with absolute 100% certainty that the talent has worked correctly for me ever since the fix went live. I'm usually _very_ reluctant with making statements like these, because I always see a chance for human error, but in this case there simply is none.Originally Posted by stun10 Go to original post
Of course, I cannot exclude the possibility that the talent, while working fine for me, is still bugged for others. In that case it might be helpful to find criteria that separate affected from unaffected users, which is why I asked about the platform.
Thanks for persisting and trying to find out under which conditions it does or doesn't work, btw. While I'm personally not affected by this bug, it definitely needs be looked at, and you are clearly not someone who just misunderstood the mechanic. If you haven't already, please consider submitting a bug report.