(Originally Posted on Reddit)
Satellite Reports that a Large Black Tusk Command ship spotted in the Pacific Ocean is carrying Warheads, Experimental Weaponry, and god knows what else. You must head onto the ship, disable it, and destroy it.
4 Players will Parachute on top of the ship, while a separate group of 4 players that are on a boat will blow a hole into the side of the ship, and enter through there.
The Ship has Three floors. When the 2nd team is entering, they will blow a hole into the 1st floor (Bottom Floor) of the ship, the Bottom floor contains Elite Troops and Warhounds. After Clearing the Area, More Enemies will arrive, along with bosses.
Bosses:
Warhound Prototype X09:
Three For One:
This Prototype is equipped with a Sniper Turret, EMP Grenade Launchers, and a small machine gun.
Titanium Armor:
Upgrades Made to the Structural Integrity of the Armor makes its exterior hull harder to break
Officer Charles Wilks:
(Medic)
Kevlar Armor Boxes:
A small portable case of Kevlar Vests gives Revived Enemies 2 Bars of Armor, unfortunately, this means that he has to manually revive allies, instead of using a drone.
Lifesteal:
Having an AB+ Blood Type, Charles Can use a specially Designed Knife That Extracts Blood from the Person Stabbed, Which he can use for himself.
Jack "The Ripper" Folly
(Minigun Tank)
Corrosive Gas:
Jack can throw Corrosive gas canisters around the area, being in the AoE causes you to gain the Chewed Up Status Effect for 2 Minutes. While you have the status effect, Gadgets deployed will have half health, and Armor kits only repair 50% of your armor
Vulcan Minigun:
Jack's Minigun is capable of shooting explosive rounds. After performing an unusually long reload, the next 275 bullets Jack fires will be explosive.
Hidden Boss Fight: Nightlite (Rogue Sniper)
An Opportunistic Rogue Agent, looking to extract blueprints of various advanced technologies the Black Tusk have onboard the ship during the raid. The Bossfight will only trigger if the enemies and bosses are cleared very quickly.
Equipment:
Cluster Seeker Mines, Shock Traps, and Repair Drones
Scrambler:
Nightlite's stats won't show up when aimed at, and her position won't show up on the minimap. However, using a Jammer Pulse will temporarily disable it, allowing you to see her stats and position.
Active Camo:
When all of Nightlite's armor is depleted, she will cloak for 10 seconds, every 30 seconds, and she will gain a bar of armor upon uncloaking. This can be countered by a Jammer Pulse.
Elite Training:
Trained in the Military, Nightlite is an excellent sniper, thus, she will always try to aim for the head. So try not to be caught in the open, or she will surely take it off.
Upon Killing her, she will drop a Special Exotic Sniper Called the Heart Of Darkness, An Internally Silenced Blaser R95 Tactical which has a unique Perk Called Silent Strike. How it works is that shooting an unaware enemy has a 50% Chance to Instantly Kill them (Excluding Named Enemies, Juggernauts, Warhounds, and Mauraders)
After the Area Has Been Cleared, Team 2 Has the following objectives:
1. Cut Power to the ship's engine
2. Locate The Black Tusk's Weaponry Database Hard Drive
3. Locate and Destroy the Warhound Prototypes
4. Locate and Disable the Black Tusk Warhead
5. Meet Up with The Other Group
More Enemies will be encountered along the Way, Of Course.
Team One:
While the other team is doing their objectives, Team One will have their own things to do on the Upper Deck, and their own enemies and Bosses to fight
Bosses:
Jeremy "The Zapper" Davis
(Melee Rusher)
Flashbangs and EMPs
Stun Blade:
Melee Attacks will Electrocute anyone hit by them
Triathlete:
Jeremy Can Run faster than most other Rushers
Ryan "Blackhat" Darien
(Controller)
Prodigy:
Ryan is Capable of Taking Control of Division Tech, as well as using his normal Gear. So be careful when using your gadgets
Jammer:
Ryan's Location won't be shown on your mini-map
Corporal Richards
(Assualt)
Underbarrel Shotgun:
A shotgun is mounted under Richard's Assualt Rifle, so getting close to him isn't recommended.
Shotgun Attack Drone:
Taking Inspiration from Division Tech, Richard can send out a Drone with a shotgun mounted to it.
Armor Repair Kit:
This allows Richard to Repair his armor Completely One Time.
These bosses are accompanied by Warhounds and other enemies as well
Hidden Boss Fight: Shade Slayer
(Rogue Machine Gunner)
A Rogue Agent who likes to cause Havoc, follows the same Requirements as Nightlite. He Carries an LMG, as well as a Grenade Launcher in order to cause as much Damage and Chaos as Possible
Equipment: Crusader Shield, Bombardier Drone, Firestarter Chem Launcher
Explosive Resistant Armor
Molotovs
When Killed, drops a Special Weapon called the Slayer's Mark, a Norinco QBZ-95 With an Airburst Grenade Launcher you can toggle on or off.
Team 1 Objectives:
Destroy the ship's AA Guns
Plant Bombs on Ammunition Crates (X/5)
Plant Bombs in the Ship's Control Room
Fire Flare for Extraction
Wait for Team 2
More enemies will be encountered while doing these objectives.
Upon The Two Teams Regrouping at the Exterior Deck, they will have to fight off More enemies, and 2 Maurader Drones, Followed by Extraction
Love this idea but i do really want to see a 4 man raid option as well. Not everybody can bring 8 people together and as the matchmaking is crap or you end up with people who don't know what they are doing actually doing the raid sucks without having your own clan members around.