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  1. #1
    Jarlander_'s Avatar Member
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    FOR HONOR II wish list

    If FOR HONOR II release one day, here my wish list and please, don't be aggressive in this post if you don't like something.

    What I would like to see

    - Social Hub. Players can be challenged by other players in the same Hub for a duel or brawl.
    - PVE mode with different scenarios
    - The number of players increased to 12 (from 8)
    - Free-for-All mode
    - A blacksmith for our equipment stats
    - Heroes with more moveset / mixup
    - Team emotes interaction
    - Ray tracing
    - Customization for hair / beard / voice
    - A palette of colors / emotes / exécutions
    - Joining our friends in a game with a bot in his team or in the lobby
    - Faction War who rewards people for play and not for win
    - More historical/realistic weapons and armors
    - Replay mode for watching our games
    - An option to stay as a team at the end of the game
    - Soldiers with a good size who don't always die in one hit
    - Maps with historical castles / places or something who looks roughly
    - Option to disable the effects of hits, guardbreak and attack directions
    - Revive animation
    - Dedicated servers at the launch
    - Single pick

    What I hope to NOT see

    - Orders who ask you to play an other factions or classes
    - Effects
    - Fancy executions / emotes like (Maximum Shaolin), (Penguin Walk), (Proudly Seventy) and many others
    - Emote spam
    - Fancy armors / weapons who looks like a dressing gown who protect nothing on your body or the variant with spikes, skull, bones and weird gold things
    - Fancy attacks / Feats like (Jormungandr hamarr slam), (Hitokiri senbonzakura) and (Shaolin blessed protection) by exemple
    - Revenge
    - Gender lock
    - Players who lagswitch or have high latency and are never kicked out of the game

    It was all I had in mind for now. Maybe some of those can work in the current game too
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  2. #2
    AR-NewRecruit's Avatar Junior Member
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    Mordhau: AAA Edition
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  3. #3
    Cool ideas! Maybe also a few others for game-play and customization:
    - Ground Defense: Possibly can block or roll when knocked down or even an attack while on the ground
    - Armor & Weapon Damage: dents, cuts, effects on the armor could show wear and have small effects on damage
    - Character Customization: Different height, size, weight, build, hair, beards, facial just to make your fighter your own
    - Lower Steel costs across the board and if u buy an effect it should apply for all emotes!
    - Create your own executions!
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  4. #4
    They had us in the first half not gonna lie.

    Personally a bit deeper customization and more pumped up visuals than the current game and we're there.

    You're already able to disable effects entirely if you dont want to see them but for me the fantasy-esque effects and executions have become part of why I still log on when there's a new event or a weekly content drop.
    If I had to play the game and use the same executions / emotes etc without being able to change the visual flair of my character then the gameplay would have to be a lot more engaging to keep me hooked, Plus not to mention some characters dont even have enough armor surface to look good by simply putting on a few different symbols or embossings which frankly only look good on metal surfaces anyway.

    Revenge is a must sadly, unless they figure out new mechanics or ways to balance 1vX situations in teammodes.
    Parrying leaves you defenseless againts anyone with a bash while locked in the parry animation.
    Dodging is futule now with many characters having access to wide, good tracking or undodgeable attacks, especially in a teamfight where the enemy surrounds tightly.

    Revenge just isnt an obstacle for a team of gankers who know what they are doing, in the very best case you might stall the fight for a couple of seconds, revenge is only "strong" if the opponent team is unsynchronized and throws out attacks left and right with little to no regard to the damage reduction on the enemy in the case of an attack catching the target too early during their hitstun recovery, dealing less damage but feeding revenge anyway. Or just hitting the opponent with a light out of a teammate's successfull GB, ruining the punish but still feeding revenge, etc etc.

    Gender Lock doesnt bother me at all.

    Emote Spam is just a thing that comes with the ability of being able to cancel emotes with any movement so you're not locked into your battle emote which you might have accidentally activated or your free roam emote, etc etc. Its a non issue gameplay wise anyway.

    Fancy Armor - Not really an issue for me either, like I said the more customization the better, the game can have both realistic and fancy armor too, as long as I can decide how my character looks I couldn't care less about how the enemy dresses.

    So yeah if there ever will be a For Honor 2 we can have both realistic emotes/executions and fancy fantasy ones but if the fighting system remains the same I doubt that revenge will be removed.
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  5. #5
    1. 50vs50 fights at least large scale battles
    2. Seaoftheives/morrowind/warhammerII type battles. Micro battles
    3. A Coliseum for betting and ranked fighting 1v1 2v1, 1v2 ect
    4. More/risker adult content in game
    5. Command over bots, minions, animals ect. As feats.
    6. Ultra Customizable heros platform
    7. Purchasable land in open world for mining/treasure hunting contracts and extra customized quests by said owner of island.
    8. Open construction of personal Castles/land
    9. Speech to text for console
    10. Include fantasy heros like dragons werewolves ect
    11. Don't name it For Honor in any way as its too controversial.
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  6. #6
    For there to be no for honor 2. This was sold as a perpetual game, it can be updated and rolled with, not resold with a shiny packet.

    EDIT:

    If there is a new for honour I would hope it would be in a similar system to CA's total war (warhammer) - game two (warhammer Tw2) is a standalone, but also can include game 1's content.

    Keep all the OG stuff, and let it be used.
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  7. #7

    For honor 2

    I’m a big supporter of keeping what’s already created and adding to it....

    I would love it if a second game incorporated an open world rpg system like Skyrim, but also has a range of different combat....

    Ex. Shifting between for honor combat against “generals or warriors” and the combat systems of the Arkham games and shadow of Mordor/war games for common grunts.
    Just to give the open world game a more immersive feel for combat making you feel like a bad *** fighter.

    Ultimate hope (tho it’d never happen) and I get it that for honor has been trying to keep within some realm of realism... kinda
    Incorporate all this and make factions lotr based....
    Dwarves
    Elves
    Orcs
    Men
    Uruk hai
    But that’s just me
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  8. #8
    Originally Posted by Magicyak991 Go to original post
    I’m a big supporter of keeping what’s already created and adding to it....

    I would love it if a second game incorporated an open world rpg system like Skyrim, but also has a range of different combat....

    Ex. Shifting between for honor combat against “generals or warriors” and the combat systems of the Arkham games and shadow of Mordor/war games for common grunts.
    Just to give the open world game a more immersive feel for combat making you feel like a bad *** fighter.

    Ultimate hope (tho it’d never happen) and I get it that for honor has been trying to keep within some realm of realism... kinda
    Incorporate all this and make factions lotr based....
    Dwarves
    Elves
    Orcs
    Men
    Uruk hai
    But that’s just me
    Yes, For Honor 2 should replace the single-player campaign with an open-world RPG. This franchise could easily master both PVP and PVE.

    This thread also has great ideas for the RPG aspect of FH:
    https://forums.ubisoft.com/showthrea...Open-World-RPG
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  9. #9
    I wish they would say one way or another if they do have plans for FH2. The New PS5/Xbox’s will be out at the end of the year and I believe that alone will kill FH.

    I love FH but they could take what they screwed up with the mechanics and the limitations of the system and make the game they originally show off when this game was first teased.

    I just wish they would rip the bandaid of and say they have no plans if that was the case or we are planning on it but it will not be anytime soon. If I knew they do have plans, it would keep me playing this one longer.
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  10. #10
    Jarlander_'s Avatar Member
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    Something like this
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