Now that weapon pick up is a thing in immersive mode I've noticed some small details about weapon and I came up with a small quality of life overhaul. Wolves have specific weapons dedicated to their faction, this is evident when you look at the Wolf G28 Scout and the Wolf MK17 Assault in the in game store. Currently in the game both Wolves and sentinel drop the game base game weapons. But what if all wolves drop unique variants of base game weapons. Weapons that would be Unique in visuals and stats just like the G28 Scout Wolves and the MK17 Assault Wolves, maybe even those two weapons? My idea is to provide the players with temporary usage of the unique variants of Wolve guns, these guns would not be permanent unlocks, but will be playable or equitable every the player finds it in the world. After logging off or even dying the player will spawn with the regular version of the gun. This not only adds Immersion Mode usage to already concepts and designs for tiered loot Wolf Items, but also gives the players an incentive to purchase permanent versions in the in game store with Ghost Coins.
PS: Not vital, but it's a fun little content extension idea. I can see a lot of Youtubers raiding Wolf bases and reviewing different versions of the gun or even play throughs attempting to hold to lets say a 416 Wolf variant with a nice concept art feel to it.
Alexandru Voinea's work from Art Station shows off the in game Wolf variant of the G28 Scout
For me it's the KSG Shotgun, Aug, Ak-47, Ak-74, 416, SVD, Bren and ETC. They honestly carry just about every type I have no complaints in that aspect all honesty. Maybe your game is bugged?Originally Posted by Auron1_TLM Go to original post
The thing is that they're all very dull in attachments I think it would be a little bit more of fun usage of the assets that they've already designed to create a bit more variety. I think if this doesn't happen they'll just put them behind a pay wall or even the raid and those will really go to waste.