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  1. #1

    Is it fun? Skill dps builds.

    Just wondering if you guys are having any fun?

    I run red build and I see you guys trying to skill kill stuff but I already killed all your targets.
    It would be better if you guys run two healing skills or revive hive then you can contribute at least.
    Follow my red build around like a pet, while I farm you loot.

    My buddy "Dude I got my sniper turret up to 6 mil damage" Me "Nice my M1A hits for 40 mil crits." Just 7 shots which will take you about 14-16 secs.
    Then my friend started farming a red build.

    The game play looks very boring watching skill dps builds try to play.
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  2. #2
    in TU 7 yes in 2.0 no max Skill 6 and yours drone gets pops in sec
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  3. #3
    You’re being a bit of a **** Van **** about it, but you’re not wrong...

    If it’s randoms and you’re not running heals or CC, sorry you got to go...
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  4. #4
    Originally Posted by dogspeonlegs Go to original post
    Just wondering if you guys are having any fun?

    I run red build and I see you guys trying to skill kill stuff but I already killed all your targets.
    It would be better if you guys run two healing skills or revive hive then you can contribute at least.
    Follow my red build around like a pet, while I farm you loot.

    My buddy "Dude I got my sniper turret up to 6 mil damage" Me "Nice my M1A hits for 40 mil crits." Just 7 shots which will take you about 14-16 secs.
    Then my friend started farming a red build.

    The game play looks very boring watching skill dps builds try to play.
    Sometimes, it feels good to just cover and let your <insert skill> do all the job.
    Even if it takes more time to clean a room.

    I did a support/medic build mostly to chill out and felt nostalgic about Reclaimer back in TD1.
    And it's really refreshing.

    Some agents said when i popped on their team for a Heroic' mission: "dude, switch to dps, skill build is useless"
    I just said: "don't worry".

    And most of time, the same guys are just dying over and over because:
    -They don't watch behind them.
    -They're lacking CC/damage.
    -They don't focus the main threat (Tank rushing/medic/bomb).
    -My healings are recharging because of mistakes number 1 and 3 xD.

    It happens on Legendary that we're lack of damage, but none of them said my build is useless.
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  5. #5
    I dunno, artillery turret and sticky bomb can put in some work depending on the situation. Red builds are definitely king at single target, as they should be but, explosive AoE builds can hold their own imo. At least in challenging/heroic.
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  6. #6
    6 red suck alot, glass canon is ********.
    I spent the whole mission to revive them, most of the missions are much too easy that is why 6 red build is viable but when you do a mission like Darpa in heroic, the 6red build suck a lot, I am exhausted to revive all the players all the time because everyone uses only that, and after we hear everyone that the enemy is doing too much damage, or the effect of state.
    It's normal you are made with paper learn to play and stop doing 6red build, you need at least 800k of armor and regen armor.
    Massive must absolutely establish role-based matchmaking, that I can leave the mission from the start instead of wasting my time with 3 dps who die in 2s
    you criticize skills builds, which I think is much more viable than 6red
    I do more damage with my drone and turret than 6red build and i dont die each seconde
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  7. #7
    lets be honest if you run a skill build dps on anything over challenging your a hindrance on your team.skill builds do work as long as its on challenging or below
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  8. #8
    Originally Posted by dogspeonlegs Go to original post
    Just wondering if you guys are having any fun?

    I run red build and I see you guys trying to skill kill stuff but I already killed all your targets.
    It would be better if you guys run two healing skills or revive hive then you can contribute at least.
    Follow my red build around like a pet, while I farm you loot.

    My buddy "Dude I got my sniper turret up to 6 mil damage" Me "Nice my M1A hits for 40 mil crits." Just 7 shots which will take you about 14-16 secs.
    Then my friend started farming a red build.

    The game play looks very boring watching skill dps builds try to play.
    And yet, "all-reders" like you, are mostly the ones kissing the ground, left and right, each 40 or so seconds because you rarely ever seem to pay attention to your surroundings, so much for "then you can contribute at least" ...

    Please get off your high "i'm the best of the best" horse and let everyone play the game, however they like - thanks.
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  9. #9
    Originally Posted by Lumina-US Go to original post
    And yet, "all-reders" like you, are mostly the ones kissing the ground, left and right, each 40 or so seconds because you rarely ever seem to pay attention to your surroundings, so much for "then you can contribute at least" ...

    Please get off your high "i'm the best of the best" horse and let everyone play the game, however they like - thanks.
    this.
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  10. #10
    Originally Posted by kane6640 Go to original post
    lets be honest if you run a skill build dps on anything over challenging your a hindrance on your team.skill builds do work as long as its on challenging or below
    Because of the after game stats which are not correctly showing skill damage?

    My sniper turret 1 shots reds and 2 shots purples and can fire every 1.5 seconds because of my backpack; elite npcs melt with my sniper turret and assault drone on them. Tanks are laughable now that they rarely charge my turret. On top of all of this I am also shooting the entire time. Maybe you need to play with better people?
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